Summary of a lesson on “Sonora” for children 3-4 years old on the topic: “Cat and Mice” based on the outdoor game “Cat and Mice”.


Rules of the game Cat and mouse

Choosing a presenter and driver: it is more appropriate for a teacher to act as a presenter - he explains the rules and monitors the progress of the game. To select a cat and a mouse, you can use a chant-song, which is then spoken during the game:

The mice are dancing in a round dance, The cat is dozing on the bed, Hush, mice, don’t make noise, Don’t wake up Vaska the cat: When Vaska the cat wakes up, He’ll break up the whole round dance!

Description of the course of the game: the players lead a round dance, in the center of which there is a mouse - this is its “house”, pronouncing or singing words. As soon as the song is over, the players understand their hands without opening them - “the doors open”, the mouse runs out and runs from the cat, who was waiting for her outside the round dance.

If the cat manages to catch the mouse, the game ends. You can make the cat a mouse or choose a new pair.

The cat has no right to run into the circle.

The mouse has no right to stay in the house for too long during the chase - only run in and immediately run out.

Possibility of complicating the game: you can choose two mice, two cats.

Save the Cat and Mice game card so you always have it at hand.

Purpose of the game: development of dexterity, attention, sense of rhythm, verbal memory, collective interaction, desire for mutual assistance.

Modification of the outdoor game "Cat and Mouse"

GAME “CAT AND MOUSE”.

Goal: to develop manual dexterity, attention, sense of rhythm, verbal memory, group cooperation, mutual assistance.

Equipment and materials for the game: you can prepare elements of cat and mouse costumes (hats, tails)

Choosing a leader and supervisor: It is better to play the game with a teacher who explains the rules and monitors the progress of the game. To select cats and mice, you can use a chant that is pronounced during the game - this helps children learn the text at the same time:

The mice walk in circles.

The cat is dozing on the sofa.

Quiet, mouse-free, no noise.

Don't wake up the cat Vaska:

When Vaska the cat wakes up.

Stop the round dance!

Game description: Players dance in a circle with the mouse in the center - this is the “house” - saying or singing the words. As soon as the song ends, the players understand their hands without opening them - “the door is open”, the mouse runs out and runs away from the cat waiting for it behind the carousel.

Rules and conditions of the game:

If the cat manages to catch the mouse, the game ends. You can force the cat to become a mouse or choose a new pair.

The cat is not allowed to run into the circle.

The mouse cannot stay too long during the chase - it must immediately run in and out.

Players in the circle must be attentive and careful - they must not lower their hands too much so as not to hurt the leaders.

Possibility to complicate the game: you can choose two mice or two cats.

Chapter 2.

Game “Cat and Mouse” (5-7 years old).

Goal: to develop dexterity, speed, intelligence, attention, coordination of movements with words.

Running exercise with dodging, catching and forming a circle.

Equipment and material for the game: elements of a cat and mouse costume (hats, ribbons).

Number of participants: 25-30 people.

Choosing a leader and coach: The teacher should act as a leader, explaining the rules and monitoring the progress of the game.

The mice stand in a circle, and each mouse receives a strip of colored fabric or a ribbon, which it glues to the strip on its back. A cat sleeps in the center of the circle, the mice dance, pronouncing or singing words.

The mice dance in a circle.

The cat is dozing on the sofa.

Quiet, mice, don't make noise.

Don't wake up the cat Vaska:

When the cat Vasya wakes up.

He will break up the whole dance!

When the song ended, the mice scattered across the playground. The cat woke up and ran after the mice, trying to snatch a ribbon from one of them. The mouse, deprived of its ribbon, temporarily moves away.

At the teacher’s signal, the children stand in a circle, and the cat counts the number of ribbons he took and returns them to the mice.

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Each time the game lasts no more than 1-2 minutes, and the total duration is 5-7 minutes.

Rules and conditions of the game:

1The tape cannot be held in your hands.
2If the cat cannot pull out any ribbon within 1-2 minutes, the trainer assigns another ribbon to the cat.
3The tape should be positioned behind the tape so that the end hangs down and can be easily grasped by hand.
4At the end of the game, the teacher writes down those cats that managed to snatch the most ribbons, and those mice that did not lose a single ribbon.

If the area is large, it is necessary to mark its boundaries with flags or contour lines so that mice, when running away from the cat, do not run across the boundaries.

Possibilities for complicating the game:

1.You can choose two cats.

Game “Cat and Mouse” (5-7 years old).

Goal: to develop agility, jumping ability, attention, sense of rhythm, verbal memory.

Equipment and materials for the game: you can prepare elements of a cat and mouse costume (hats, tails).

Number of participants: 25-30 people.

Choosing a leader and mentor: It is best if the leader is a teacher who will explain the rules and control the progress of the game.

Instructions for the game: A circle is drawn on the ground, and one of the players stands in the center of the circle - this is the cat.

The mice dance in a round dance.

The cat is dozing on the sofa.

Quiet, mice, don't make noise.

Don't wake up the cat Vaska:

When the cat Vasya wakes up.

He will break the whole circle!

After these words, the mice jump over the line of the circle and, if there is no danger of being caught by the cat, remain inside the circle for some time. Continue to hop on two feet in place or move forward toward the center of the circle. The mice try to avoid the cat and jump out of the circle in time. The one caught by the cat becomes a cat, and the cat becomes a mouse.

The game lasts no more than 1-2 minutes each time, and the total duration is 5-7 minutes.

Rules and conditions of the game:

1. Players can only jump out of the circle; the one who runs out of the circle is out of the game.

2. The cat chases mice, also jumping on two legs.

3. If the cat has not caught a single mouse within 1-2 minutes, the teacher gives him another mouse.

4, at the end of the game, the teacher marks those cats that managed to catch the mouse, and those mice that never fell into the paws of the cat.

Possibilities for complicating the game:

1.You can choose two cats.

2.You can jump on one leg (right or left).

Outdoor game "Mousetrap"

The children's outdoor game “Mousetrap” is one of those that is popular even in kindergartens for junior and middle groups. It will also be a great activity for an older group of children on vacation in a large company.

Process

  1. From a group of children, two kids are selected who will be assigned the role of a mousetrap. You can choose by twisting the skittle or bottle.
  2. The mousetrap children clasp their hands together and raise them high above their heads, forming arches, and begin to sing a song:

“Oh, how tired the mice are!

They gnawed everything, ate everything!

Beware of the cheat!

We'll get to you!

Let's set up mousetraps,

And we’ll catch them all at once!”

  • While the song is being sung, the rest of the children who have received the role of mice must run under the hands of the mousetrap children.
  • At the end, when the song ends, unexpectedly for the mice or at the signal of the presenter (teacher), the mousetrap slams shut, the clasped hands are lowered and the mouse that did not have time to slip out of the trap is captured. You can use music, after which the mousetrap children will catch their rivals. Having fallen into a trap, the rodent clasps its hands with the mousetrap children and thus it gradually grows.
  • The game continues until there is only one mouse left, which becomes the winner of the competition. Teachers or parents, at this moment, verbally highlight and encourage the fastest and most dexterous.
  • In the game, you can use masks as props to make it more interesting. In the absence of ready-made masks, you can cut out ears from black paper with your children. The preparation process itself is already quite exciting, and can be a good distraction for kids.

Rules of the game Mice dance in circles

At the beginning, a leader is chosen - a “cat”; in young children this role is often played by a parent or teacher. Older children can try to play the role of a cat themselves, choosing who it will be through recitation.

The cat chooses a “slab” - any bench, log, step, stool, or simply circle on the sidewalk.

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The cat sits on the “stove” and closes its eyes.

All other players become “mice”, join hands and begin to dance and whisper:

The mice dance in a circle.”

The cat is dozing on the stove.

Quiet mice, no noise.

Don't wake up the cat Vaska.

When the cat Vasya wakes up.

He will break up our round dance!”

At the last words, the cat pulls him closer, opens his eyes and chases the mice.

The mice squeak, and the little mouse catches them.

The cat is caught and the game begins again.

Rules of the game

Choose a leader and manager: it is better for the leader to be a teacher - he is the one who explains the rules and controls the game. To select a cat and mice, you can use the chant that is pronounced during the game:

The mice dance in circles.

The cat is dozing on the sofa.

Quiet, mice, don't make noise.

Vasya the cat did not wake up:

When the cat Vasya wakes up.

Stop this circular dance!

Game description: Players dance in a circle with the mouse in the center - this is the “house”, pronouncing or singing the words. When the song ends, the players understand their hands without opening them - “the door is open”, the mouse runs out and runs away from the cat waiting for him outside the circle.

If the cat manages to catch the mouse, the game ends. You can force the cat to become a mouse or choose a new pair.

The mouse shouldn't stay too long during the chase - just run in and then run out.

Possibility of complicating the game: you can choose two mice, two cats.

Keep the cat and mouse game card so you always have it with you.

How to prepare properly for the game?

Equipment and material for the game: you can prepare elements of cat and mouse costumes (hats, tails).

What precautions should be taken into account?

Players in the game must be careful and attentive - do not suddenly give up so as not to hurt the leaders.

Benefits of the game

Games for children are the first stage of learning. By playing “Mousetrap,” little ones acquire the following skills and abilities:

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  • Run, dodging other running children and hands ready to grab the target. Such competitions in preparatory groups develop dexterity, which will greatly help in the future to participate in more difficult competitions.
  • Independence and team work. When a preschooler plays a mouse, he has to rely only on himself and save himself using his speed and resourcefulness. And when he becomes a mousetrap, he learns to understand his comrades, act together and work as a team. Both of these qualities are equally important in the life of any person. Everyone must rely on themselves, but at the same time must be able to listen and cooperate in a group.
  • Attentiveness, since they have to follow the leader, do not forget to be careful not to fall into a trap.
  • The song helps teach children to speak at a given pace and rhythm, which is especially important for babies with slight delays in speech development. In addition, it trains memory as words are learned by heart.
  • To get the maximum benefit from the lesson, the teacher should correctly highlight the children’s successes. It would be optimal if there is a reason for praise for everyone participating. So children, feeling proud from the words of an authoritative person, will begin to value certain qualities in themselves. This will help children develop a full self-esteem, recognize strengths and improve in them.
  • If the teacher first prepares homemade ears with the children, this will well develop fine motor skills and reveal the child’s creative potential.
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