Long-term planning for fine art activities in the preparatory group
Drawing from life “Vase with branches”»
Program content.
Teach children to draw from life, convey the shape of a vase, the design of the branches; beautifully place the image on a sheet of paper. Strengthen the ability to outline the shape of a vase with a pencil, then paint the remaining details of the image with paints. Learn to draw with a charcoal pencil (if the nature of the branch allows). Develop aesthetic perception.
Drawing “Group Room Corner”
»
Program content.
Develop observation skills, the ability to reflect what is seen in a drawing, convey the relative size of objects and their location in space (above, below, to the right, to the left, in the middle), characteristic color, shape and structure, details of the situation. Learn to control your work and achieve greater accuracy. Strengthen the ability to evaluate your own drawings and the drawings of your comrades in accordance with the task of conveying the real situation.
Application “Greeting card for mom”
Program content.
Teach children to come up with the content of a greeting card and implement the idea, skills and abilities. Develop a sense of color and creativity.
Drawing “Draw what you want, beautiful”
Program content.
Continue to develop the ability to see and appreciate the beauty of the world around us, the desire to convey beautiful objects and phenomena in our creative activities. To develop children’s ability to explain their choices. Develop the ability to evaluate your choice of image content, the choice and expressive solution of the topic by other children. Strengthen the ability to use expressive means of various visual materials.
Drawing by Design
“
Dear Mommy Portrait
” -
drawing from an idea or based on a photograph
.
Program content.
Learn to draw a woman's portrait. Initiate an independent search for visual and expressive means to convey the characteristics of the appearance, character and mood of a particular person (mother, grandmother, sister, aunt). Continue to get acquainted with the types and genres of fine art (portrait).
Modeling a scene from the fairy tale “At the Pike’s Command”
Program content.
Continue to strengthen children’s ability to sculpt a small sculptural group based on a fairy tale, conveying the proportional relationships between the characters. Strengthen the ability to transfer figures in motion, place figures on a stand. Develop the ability to evaluate work, independence, creativity.
Drawing based on the fairy tale “Boy with Thumb”
»
Program content.
Learn to convey an episode of a familiar fairy tale in a drawing. Strengthen the ability to draw children's figures, conveying the ratio of figures in size, think through the composition of the drawing, determine the location and size of the images. Learn to start drawing with the main thing - children's figures (outline them with a simple pencil). Strengthen the ability to evaluate drawings in accordance with the requirements of the task (convey images of a fairy tale).
Long-term plan for drawing in the preparatory group
№1Summer.
Software tasks:
Learn to display your impressions of summer in a drawing (transmitting the content of the song), placing the image on a wide strip: higher, lower on the sheet (closer, further); talk about what you drew; consolidate techniques for working with brushes and paints; the ability to create the right shades on a palette/
№2
Decorative drawing on a square.
Software tasks:
Strengthen the ability to design a decorative composition on a square using flowers, leaves, arcs. Practice drawing with a brush (end, flat); cultivate initiative, independence, and activity.
№3
My favorite city is Bryansk.
Software tasks:
Teach children to convey a picture of an evening city, its colors, flavor; consolidate the ability to draw up your plan, compositionally arrange a pattern on a sheet of paper; develop aesthetic feelings.
№4
Parents walk with their child on the street.
Software tasks:
Strengthen the ability to depict your hometown, different houses, and convey the details of festive decorations; paint; develop aesthetic perception, sense of color, composition. Learn how to correctly position an image on a piece of paper.
№5
Train.
Software tasks:
Teach children to convey the shape and structure of a train in a drawing; use a simple pencil to create an auxiliary drawing; color evenly with colored pencils of the same color as its coloring, using strong pressure to highlight the outline and its parts.
№6
What do people drive?
Software tasks:
Strengthen the ability to depict various types of transport, their shape, structure of proportion (ratio of parts in size); place the drawing in the middle of the sheet, draw an outline with a simple pencil and paint over it with colored ones; supplement the drawing with additional details; bring your plan to completion.
№7
Adjuster.
Software tasks:
Strengthen the ability to depict a human figure, complement the drawing with details, and embody your plans.
№8
By design.
Software tasks:
Strengthen the ability to listen to the teacher, draw with pencils or paints of your choice; develop imagination memory attention.
№9
Think about what a beautiful autumn flower can become.
Software tasks:
Develop aesthetic perception, imagination, creativity. Learn to distinguish colors and shades of paints, paint with watercolors on a sheet of paper, and convey soft transitions from one color to another.
№10
Rowan branch. (from life)
Software tasks:
Learn to portray Develop the ability to convey the characteristic features of nature. Develop the ability to make your own additions to the drawing, enriching its content.
№11
Drawing posters. Don't cut down trees.
Software tasks:
Learn to reflect the impressions of the golden autumn in a drawing. Strengthen the ability to draw a variety of trees using different colors of paint for trunks and various brush techniques.
№12
Gold autumn.
Software tasks:
To teach how to reveal a chosen theme in a drawing, to improve the ability to work with pencils and paints; develop a sense of beauty, love for nature.
№13
Still life. Gifts of autumn.
Software tasks:
To consolidate knowledge about the genre of painting - still life. Improve your drawing technique from life. Practice painting with watercolors, with a brush with all bristles and its ends.
№14
Cars are carrying the harvest of vegetables.
Software tasks:
Learn to draw vegetables from memory, clearly conveying their shape, color, location; consolidate the ability to draw and paint over a picture, arranging it beautifully on a sheet of paper; develop imagination.
№15
Landscape by I. Levitan.
Software tasks:
Continue to introduce landscape as a genre of fine art. Develop the desire to develop your knowledge in drawing, imagination; to develop the ability to express one’s thoughts through drawing, to bring what one starts to the end.
№16
Pattern of autumn leaves, flowers, berries..
Software tasks:
Reinforce ideas about neutral colors by using them when creating a picture of autumn; learn to convey in a drawing the landscape of late autumn, its color; use gouache, colored wax crayons, a simple graphite pencil.
№17
Curl
Software tasks:
Teach children to decorate a sheet of paper with a large branch with curls. Use familiar elements to decorate the branch.
№18
Late fall.
Software tasks:
Reinforce ideas about neutral colors by using them when creating a picture of autumn; learn to convey in a drawing the landscape of late autumn, its color; use gouache, colored wax crayons, a simple graphite pencil.
№19
Portrait. Beauty autumn.
Software tasks:
Introduce a new genre of painting - portraiture. Learn to draw a woman's face, observing all proportions. Strengthen the ability to work with watercolor paints.
№20
Animals.
Software tasks:
Develop the ability to draw animals based on diagrams; strengthen the ability to work with a diagram.
№21
The polar bear is a resident of the North.
Software tasks:
Learn to draw the figure of an animal in motion; correctly representing the proportions of the body. Develop aesthetic taste (sense of color, composition).
№22
Reindeer is a resident of the North.
Software tasks:
introduce children to the animals of the north. Strengthen the ability to work with watercolor paints and brushes
(draw with the whole pile, end) Teach correctly, give the shape of the body, head, and other parts of the body.
№23
Animals of hot countries.
Software tasks:
Strengthen the ability to draw an animal, convey the shape and proportions of body parts. Get to know the animals of hot countries.
№24
Africa! This is Africa!
Software tasks:
Teach children to compose a composition, including familiar images. Develop smooth, easy movements when drawing a contour; visual control when moving; consolidate the ability to carefully paint over an image.
№25
This is mom's portrait.
Software tasks:
Strengthen children's drawing skills
Mom from memory; work alternately with a thick and thin brush, taking into account the proportions of the human body; develop imagination, memory, aesthetic taste.
№26
Artists' work in children's books. Illustrations for fairy tales.
Software tasks:
Introduce the works of Yu. Vasnetsov and E. Charushin. Show artists' works. Strengthen children’s ability to display impressions of the life around them in a drawing, to convey simple movements of a human figure.
№27
Houseplants (from nature).
Software tasks:
Notice the beauty of plants and display it in drawings. Learn to place the image correctly on a piece of paper.
№28
Winter landscape.
Software tasks:
Learn to come up with the composition of a drawing, color scheme; strengthen drawing skills with paints. Develop a sense of composition; teach when analyzing drawings to choose the most interesting, expressive works and explain your choice.
№29
White birch.
Software tasks:
Learn to convey in a drawing a picture of nature, the structure of a birch tree. Practice drawing and coloring with pencils.
№30
Children play in winter.
Software tasks:
Learn to come up with the composition of a drawing, color scheme; strengthen drawing skills with paints. Considering the proportions of the human body. Add trees and bushes to the drawing.
№31
Bird.
Software tasks:
Teach children to place several birds on a sheet of paper, independently determining their size; consolidate drawing and coloring skills with light pressure of a pencil and strokes of a different nature when depicting the plumage of birds; Encourage children to enrich the content of the drawing by making additions to it.
№32
By design.
Software tasks:
Strengthen children’s ability to depict in drawings impressions of the plants around us in life; Select images that are interesting in design and evaluate the work.
№33
Let's decorate the group for the Christmas tree.
Software tasks:
Strengthen the techniques of working with paints, the ability to place an image on a sheet of paper, and develop imagination. Learn to work in a team, draw a symmetrical Christmas tree, a winter forest.
№34
Christmas tree invitation card.
Software tasks:
Encourage children to convey their impressions of winter in a drawing; develop aesthetic perception, imagination, figurative ideas. Develop imagination, create a festive mood.
№35
New Year's holiday in kindergarten.
Software tasks:
Strengthen the ability to depict holiday impressions in a drawing; practice drawing children's figures in motion; continue to learn how to place an image on a piece of paper; improve the ability to mix paints with white to obtain different shades; develop the ability to analyze drawings, choose the most interesting and explain your choice.
№36
Bouquet of flowers.
Software tasks:
Learn to depict flowers, convey their structure in a drawing, draw with a charcoal pencil, develop aesthetic taste. Reinforce knowledge of warm and cold tones.
№ 37
Draw a tree that you especially like.
Software tasks:
Strengthen the ability to draw your favorite tree. Convey the beauty of winter trees using their snowy pattern, use all brush painting techniques.
№38
Napkins for dolls.
Software tasks:
To develop aesthetic education in children, to be able to place a pattern in a square.
№39
Decorative drawing based on Khokhloma painting.
Software tasks:
Learn to draw wavy lines, short curls and blades of grass in a smooth smooth movement; practice drawing thin smooth lines with the end of the brush; consolidate the ability to evenly alternate berries and leaves on a strip; develop a sense of color, rhythm, and the ability to convey the flavor of Khokhloma.
№40
Decorative drawing based on Gorodets painting.
Software tasks:
Continue to introduce Gorodets painting, reinforce the techniques of painting with gouache and mixing paints on a palette.
№ 41
Flowers.
Software tasks:
Design the image in color, bring the idea to completion, achieving the most interesting result; develop the ability to evaluate drawings in accordance with the task of the image; improve techniques for working with paints, ways to obtain new colors and shades.
№42
Zhostovo painting.
Software tasks:
Expand knowledge about the diversity of folk art, learn to create a decorative composition using a limited range; develop aesthetic perception, sense of color.
№ 43
By design. Who do you want to be.
Software tasks:
Learn to depict the work of adults, to depict children in a characteristic professional form. Foster respect for all professions.
№44
Fairytale palace.
Software tasks:
Learn to create fairy-tale images using wavy lines, short curls and blades of grass in a smooth smooth movement; practice drawing thin smooth lines with the end of the brush; consolidate the ability to evenly alternate berries and leaves on a strip; develop a sense of color, rhythm, and the ability to convey the flavor of Khokhloma.
№45
Our favorite outdoor game.
Software tasks:
Learn to convey various types of games in a drawing, consolidate the ability to convey a human figure, movements and characteristic features in a drawing; Drawing should be done with colored pencils.
№46
Olympic symbols.
Software tasks:
Learn to compose a pattern from various elements, using drawing techniques with the whole brush, end; choose beautiful combinations.
№47
Bogatyrs of Russia.
Software tasks:
Cultivate pride and gratitude towards the defenders of the country; learn to draw a hero, conveying all the proportions of a person.
№48
Sailors.
Software tasks:
Foster pride in the country's army; learn to draw sailors, sea vessels, conveying their purpose; draw up the overall composition of the drawing.
№49
Winter.
Software tasks:
Strengthen the ability to convey a landscape in a drawing, create drawings based on literary works; Practice drawing and coloring pictures with colored pencils.
№50
Our army is dear.
Software tasks:
Learn to select interesting content from experience for your own; consolidate the techniques of creating an image with a simple pencil and designing it in color, develop a sense of composition and imagination;
№51
Our friendly family.
Software tasks:
Practice drawing with a simple pencil and painting with colored ones; develop the ability to draw a human figure, convey the relative size of a child and an adult.
№52
Vase with branches.
Software tasks:
Teach children to draw from life, conveying the shape of the vase and the design of the branches. Beautiful to depict on a piece of paper.
№53
Painting a glass with Khokhloma painting.
Software tasks:
Learn to draw wavy lines, short curls and blades of grass in a smooth smooth movement; practice drawing thin smooth lines with the end of the brush; consolidate the ability to evenly alternate berries and leaves on a strip; develop a sense of color, rhythm, and the ability to convey the flavor of Khokhloma.
№54
Household appliances in our homes.
Software tasks:
Learn to draw household appliances, conveying their purpose; participate in the organization of the “exhibition” and its presentation; strengthen the skill of painting.
№55
Sweater decoration.
Software tasks:
Strengthen the ability to draw with a simple pencil and paint over the drawing with pencils or paints; practice drawing the figure of a sweater, conveying the features of the shapes.
№56
Painting by A.K Savrasov “The rooks have arrived” Drawing of rook birds.
Software tasks:
Teach children to place several rook birds on a sheet of paper, independently determining their size; consolidate drawing and coloring skills with light pressure of a pencil and strokes of a different nature when depicting the plumage of birds; Encourage children to enrich the content of the drawing by making additions to it.
№57
My favorite fairy tale hero.
Software tasks:
Learn to convey images of fairy-tale characters and their characteristic features. Strengthen the ability to paint with watercolors.
№58
Cover for a book of fairy tales.
Software tasks:
Learn to place a pattern on a square, find its compositional solution (in the center, in the corners, along the edges);
№ 59
Spring.
Software tasks:
To develop children's powers of observation and aesthetic perception, to pay attention to color combinations in pictures about early spring, and to be able to arrange the plot on an entire sheet of paper.
№ 60
Make a pattern of flower leaves.
Software tasks:
Continue to teach children to make a pattern, select colors in accordance with the background.
№ 61
Flight to the moon.
Software tasks:
Continue to introduce children to space, stars, moon, sun, solar system; consolidate the ability to draw from an idea.
Continue to teach children to make a pattern, select colors in accordance with the photo.
№62
Star carpet.
Software tasks:
Introduce children to the stars, the sun, and the solar system; strengthen the ability to draw from imagination
№63
Decorative drawing based on Dymkovo stories “The Young Lady”
Software tasks:
Learn to draw a human figure using wavy lines, short curls and blades of grass in a smooth smooth movement; practice drawing thin smooth lines with the end of the brush; consolidate the ability to evenly alternate berries and leaves on a strip;
№64
Great discoveries.
Software tasks:
To cultivate pride in our country, to expand ideas about new discoveries. Learn to draw objects that people discovered and invented.
№65
All year round.
Software tasks:
Learn to convey impressions of knowledge and the life of nature in drawings; consolidate the ability to compose the desired color of paint, shades of colors on the palette, work with the whole brush and its end.
№66
Subbotnik.
Software tasks:
Learn to depict the work of people in a drawing, the display of figures in a particular work, tools. Cultivate hard work.
№67
Festive city.
Software tasks:
Strengthen the ability to draw a city during a holiday, independently think through the content, composition of the drawing, drawing material, and bring your plans to the end; cultivate love for the city of Bryansk.
№68
Festive fireworks over the city.
Software tasks:
Learn to draw houses at the bottom of the sheet, fireworks above them, and make a pencil sketch.
№69
Drawing by design. Home country.
Software tasks:
Strengthen the ability to draw according to your own plans, independently think through the content, composition of the drawing, material for drawing, and bring your plans to the end; cultivate love for the Motherland.
№70
Red Square.
Software tasks:
Strengthen the skills of drawing buildings of unusual shape. To cultivate children’s aesthetic perception of the phenomena of the surrounding world.
№71
My school.
Software tasks:
Strengthen your ability to draw buildings. Develop technical skills and cultivate a desire to learn.
№72
Map. The road to school.
Software tasks:
Learn to convey the characteristic features of the road home in a plot drawing. Develop technical skills.
№73
Blooming garden.
Software tasks:
Consolidate the knowledge and sequence of the colors of the rainbow, learn to independently depict a blooming garden on a sheet of paper, mixing the necessary primary colors to obtain additional ones.
№74
Summer is coming soon.
Software tasks:
Expand your understanding of summer as a time of year. Reinforce techniques for working with brushes and paints.
№75
By design.
Software tasks:
Strengthen children’s ability to depict in drawings impressions of the plants around us in life; Select images that are interesting in design and evaluate the work.
№76
My favorite kindergarten.
Software tasks:
To consolidate children's ideas about the end of the school year, invite them to draw the most memorable event in the garden. Exhibition of works.