Intellectual game - a lesson in the preparatory group “What? Where? When?"

All children in the world are united by a love of games.

Play is a natural need for a child, since it is in the form of play that children learn about the world, understand how it works, and consciously comprehend the experience gained.

Play is important not just as a source of joy and good mood, it develops the brain, imagination, creativity, vocabulary, social skills, the ability to learn and perceive more complex information.

How do 6-7 year old children develop?

At this age, the baby’s thinking abilities enter a new, better stage of development.

By age 6, most children:

  • master reading, writing, counting to 20;
  • understand the simplest time intervals;
  • focus longer on one solution to one logical problem;
  • their reasoning becomes more meaningful;
  • understand information better by listening.

What games are useful at this age?

For a preschooler, different forms of games will be useful.

Psychologists recommend involving children in the following game formats:

  • child-initiated play;
  • play initiated by an adult;
  • a traditional game when both a child and an adult can take the initiative.

From the point of view of benefits, the most significant games are those offered by adults, since in this case the child finds himself in a learning situation, gets acquainted with new words, concepts and can make this situation manageable.

As for choosing a specific game format, it all depends on the situation. For the street, outdoor games are selected that contain an element of sports. At home, you can play board games or role-playing games, or assemble a construction set.

1. Outdoor games develop coordination, strength, endurance, and reaction speed. At the age of 6-7 years, the game lasts about half an hour.

2. Board games help brighten up your leisure time when the weather is bad outside. With the help of cubes, puzzles, figures, cards, the child improves his skills - logic, spatial thinking, social interaction, speech, concentration, will.

There are a huge number of board games - walkers, puzzles, cubes, mosaics, construction sets, flashcards, strategies.

3. Educational games - in this case we are talking about the targeted development of a specific skill or ability, for example, speech, gross motor skills, intelligence, imagination.

The use of such games prepares fertile ground for the further development of the child’s creative abilities and talents. The training program is structured from simple to complex, but the conditions of each task should be slightly ahead of the child’s developmental level.

Card index of intellectual games

Olesya Vidmanova

Card index of intellectual games

Game "Logic blocks of Dienesh"

Target. To help accelerate the development of the simplest logical structures of thinking and mathematical concepts in preschoolers

Short description:

From a randomly selected figure, try to build as long a chain as possible. Options for building a chain:

so that there are no figures of the same shape (color, size, thickness)

;

so that there are no figures identical in shape and color (in color and size, in size and shape, in thickness)

;

so that there are figures nearby that are the same in size, but different in shape;

so that nearby there are figures of the same color and size, but different shapes (the same size, but different shapes)

.

Game "Math Tablet"

Target. Create conditions for the child’s research activities. Promote psycho-sensorimotor, cognitive (cognitive) development, as well as the development of creative abilities.

Short description:

The game presents diagrams in which children reproduce the drawing using rubber bands and colored figures. The schemes can be supplemented in accordance with the level of development of the child, and you can come up with your own options. The game features diagrams for spatial orientation, counting, geometry, games with numbers, letters, symmetries, road signs, riddles, illustrated poems, fairy tales, and patterns.

Methodical instructions. When working with a group of children, you can conduct visual and auditory dictations on a math tablet.

Game "Geometric Mosaic"

Target. To consolidate knowledge about geometric shapes and primary colors, about the size of objects. Develop visual perception and memory. Promote the development of intellectual abilities .

Short description:

Invite the children to arrange the cut out geometric shapes into groups:

by color (all blue shapes, all green shapes, etc.)

by size (small triangles and large triangles, small squares, large and medium squares, etc.)

by shape (all triangles, all squares, all half circles, etc.)

laying out the same pictures from a set of geometric shapes, first by overlaying them on a card , then next to the picture , and then from memory.

Invite the players to lay out any image from geometric shapes.

"Remember"

Target. Develop visual perception, voluntary attention, memory. Develop visual-figurative thinking

Short description:

There are 12 cards . Tasks for each card to increase complexity . At the first stage, we suggest looking at and remembering what is drawn. card 2 , children determine what has changed compared to the first card . At the next stage, children look at, remember and draw the figures they see, then the numbers, remembering the order in which the numbers are positioned. At the last stage, we invite the child to remember and draw schematic images corresponding to various pictures .

Game "Dangerous Objects"

Target. Develop verbal and logical thinking

Short description:

Having laid out toys and drawings with objects in front of the children, the teacher invites the children to determine which objects are dangerous for play and why, where these objects should be stored. Children tell where dangerous objects should be stored. How to behave if you have such an object in your hands. Is it possible to distract or push a person if he is cutting, sewing, or nailing a nail? What could happen?

Game "Signs"

Target. Teach children to identify the same signs in different objects, develop logical thinking.

Short description:

1-10 people take part in the game. It's better to start with one round card . We invite the child to select 4 suitable cards from 40 cards and attach them so that they logically complement the central card . The number of round task cards should be increased gradually.

Methodical instructions. For a group of children, the game should be competitive - who can complete the task faster.

Game “What is made of what”

Target. To consolidate children's knowledge about various materials and products made from them. Develop logical thinking.

Short description:

1-10 people take part in the game. It's better to start with one round card . We invite the child to select 4 suitable cards from 40 cards and attach them so that they logically complement the central card . The number of round task cards should be increased gradually.

Methodical instructions. For a group of children, the game should be competitive - who can complete the task faster.

Game "First-Grade Quiz"

Target. Help children prepare psychologically for school, teach them to answer questions quickly. Develop speed of thinking.

Short description:

Players take turns, established by agreement or by lot. On his turn, the player rolls the dice and moves the chip to the number of squares drawn. By moving the chip, the player answers the question of a card from a pile of the corresponding color. If the player answered correctly, then the turn passes to the next player. If the player answers incorrectly, the player rolls the die and steps back by the value rolled. After which he immediately answers the question of the color corresponding to the cell. This continues until the player either answers correctly or returns home. The one who comes to school first wins.

Game "Pick up a picture "

Target. Learn to classify objects, name groups of objects with generalizing words, and enrich your vocabulary. Develop attention, memory, thinking

Short description:

A leader is chosen. He shuffles the fields and cards and gives each player one field, and the cards in a separate pile. The presenter takes the top card from the pile and calls it . Using the classification method, players determine whether an item belongs to their card , gives a signal - if the answer is correct, the presenter gives the card . The first one to cover all the areas on his field is declared the winner.

Game "Guess the Animals"

Target. To consolidate knowledge about wild animals, their habitat, and nutrition. Develop logical thinking.

Short description:

A leader is chosen. He shuffles the fields and cards and gives each player one field, and the cards in a separate pile with the text down. The leader takes the top card and reads the text of the riddle on it aloud. If a player who has an image of this animal on the field has guessed the riddle and correctly answered questions about it (where it lives, what it eats, what its character is), then the presenter gives him a card with a riddle . If the player made a mistake, the presenter corrects him, but The card is placed at the bottom of the pile.The first one to cover all the areas on his field is declared the winner.

Game “Where does the bread on the table come from?”

Target. Learn to consistently lay out plot pictures , develop speech, teach to think logically, and develop intellectual abilities .

Short description:

To create a chain, choose one of 3 topics (milk, butter or bread)

First, the adult and the children lay out the chain, and through discussion, choose the correct solution for establishing the sequence of
pictures .
Next, the children independently lay out the chain and compose a story on the topic. Methodical instructions. Try to make any of the chains only in reverse order. Start the story not with the first, but with the last picture of the chain .

Game "Funny Luggage"

Target. Learn to classify objects of one group, select words for a certain sound. Develop mental flexibility.

Short description:

The player with the shortest hair acts first, then his neighbor to the left, then clockwise. Each player has 4 actions:

look at any card ;

put it in place;

without looking, move one card in place of another ;

You can only swap 2 cards .

Actions can be combined in different ways, the main thing is that there are no more than 4 of them. Less is possible.

The one who was able to lay out the last missing card for the train takes this train for himself. The train is a steam locomotive and 4 carriages.

Methodical instructions.

If you just look at the card , it remains face down . If you change cards , you will have to put them face up .

Game "Read the word"

Target. To develop the skills of sound analysis and synthesis , skills of correlating sounds with letters, to promote the formation of smooth, coherent, meaningful reading. Develop attention, memory, logical thinking.

Short description:

At the first stage, the presenter invites the children to highlight the first sounds in the names of objects shown on the card , then pronounce the highlighted sounds, pausing where the window is empty, and name the resulting word. At the second stage, you can ask children to read the word on the game card , find the missing letter and put a chip with this letter on an empty square. At the third stage, ask the children to find the missing letter and mark it with a chip with the desired letter. And at the last stage, at the leader’s signal, the players pick up chips with letters and place them on the empty window. The team that completes the task first reads the words and becomes the winner.

Intellectual game.

Story

Target. Teach children to speak “thin”

voice and low voice. Developing the ability to raise and lower the tone of your voice.

Short description:

The teacher begins to tell the story, accompanying his speech by showing the corresponding figures on the flannelgraph: “Early in the morning, we went out for a walk at the dacha. We hear someone squeaking subtly: “pee-pee”

(pronounces onomatopoeia
in a “thin”
voice).
We look, this chick is sitting on a tree and squeaking; waiting for his mother to bring him a worm. How thinly does the chick squeak? ( “Pi-pi-pi
.”) At this time, the bird flew in, gave the chick a worm and squealed:
“pi-pi-pi” (pronounces onomatopoeia in a lower voice)
.
How did the mother bird squeak? ( "Peep-pee-pee"
.)

The bird flew away and we moved on. We hear someone at the fence shouting subtly: “meow-meow-meow”

(pronounces onomatopoeia
in a “thin”
voice).
And the kitten jumped out onto the path. How did he meow? (Children reproduce the teacher’s example.)
It was he who called the cat mother. She heard it, runs along the path and meows:

"Meow meow meow"

(says
“meow-meow”
in a lower voice).
How did the cat meow? ( "Meow meow meow"
.)

And now, children, I’ll show you who came to visit us.” The teacher takes out the cat, shows how it walks along the table, then sits down. “How does a cat meow?”

Children, lowering their voices, say:
“meow-meow-meow
.

Then the teacher takes out a kitten, a bird, a chick, and the children imitate their voices.

Methodical instructions. Make sure that children do not shout, but speak calmly, raising and lowering their voice within the limits accessible to them.

Game "School of Scouts"

The goal is to be attentive and have good knowledge. The teacher reads the poems, and the participants find errors in them, if any. For the correct answer, the child receives a chip (point)

.

— Having attached fins to their feet, gymnasts swim under the water. (Scuba divers)

.

We play football well, we score goals often. (Not pucks, but balls)

.

The pine tree has shorter needles than the Christmas tree. (Pine needles are longer)

.

From buckwheat Kirill

I cooked semolina porridge.

(Not from buckwheat, but from semolina)

— Blizzards howl like wolves in the winter month of April. (April is not a winter month)

.

For those who are not healthy, we call the doctors

A little net was woven for the fish by a craftsman spider. (Not to fish, but to flies)

.

The theme of the quiz is “Sea Experts”

.

Teams are invited to greet.

Team: We are funny dolphins,

We wish you victories. We will play with you and be smart.

Team II: We are cool octopuses

We also send you our greetings. We know, we know there are no very simple victories.

The game will be judged by a jury.

The rules of the game are as follows. We will ask questions, and you, after consulting with the team, will answer. Whose team answers faster and correctly gets a chip.

Presenter: Dear experts! We received a letter from a fairy-tale character. And from whom exactly, you can guess for yourself by listening to his song. (Turns on music)

.Experts: From Vodyanoy.

Host: That's right, this is a letter from Vodyanoy. He writes that he is completely bored at the bottom of the sea, wants to play with you and has prepared interesting questions . So, let's start the game. Listen to question I.

1. What is the name of the branch of zoology that studies fish?

Answer: Ichthyology.

2. Why do most fish have a streamlined body?

Answer: The streamlined shape allows fish to move easily in the water.

3. Which fish has eyes on one side and a flat body?

Answer: Flounder.

4. In what position does the flounder fish swim faster?

Answer: When the fish turns on its edge.

5. Can fish blink?

Answer: No, she doesn't have eyelids.

6. In which picture was the mistake made and what?

Answer: In the second picture the scales are drawn in the opposite direction. “- 7. Why can’t the scales be positioned like this?

We suggest you conduct an experiment. Pull two cones in the water by a thread - one has scales directed back, and the other - forward. Which lump is easier to pull?

Answer: The one whose scales are spread back. The scales on the body of a fish are located in the same way. They help her glide in the water.

8. How to find out how old a fish is?

Answer: There are rings on the scales. In 1 year, one ring appears. These rings are called annual rings.

9. Remember the name of the largest fish from K.I. Chukovsky’s fairy tale about Barmalei?

Answer: Shark.

Presenter: Shark is the largest fish. This fish reaches a length of 15m. Like a five-story building. It weighs 14 tons, the same weight as 200 men. Sharks are unusually voracious. Living and non-living - everything is eaten by the shark. (Shows the picture “Shark”

).

10. Name the predatory fish?

Game “Where can I see?”

Perfectly develops memory, attention and logic. The whole family can play it. To do this, you need to ask where, for example, you can see a car, scissors, a bicycle, a table, a window or a wheel.

Game "Good and Bad"

An excellent exercise for developing analytical skills “Good and Bad”

. To do this, you need to carefully examine an object, say a pencil, and find out what is good and what is bad about it. For example, you can draw with a pencil, this is good, however, it is fragile and this is bad. In the future, you can complicate the task by analyzing with your child the actions of fairy tale heroes or other people.

Game "It happens or not"

To do this, you need to take a ball and, throwing it, come up with different situations. For example: “The water is burning”

,
“A fish walks on the lawn in boots
,” and the child must answer whether this happens or not.
Graphic tasks are also less useful for the development of children 4-5 years old. For example, the game “Connect the dots”
will help the child master the sequence of actions and promotes the development of motor skills.
The task for the child is to connect all the dots with lines and get a picture or figure .
Game "Labyrinth"

Trains attention and logic. The task is to help, for example, a bunny find its way to a hole. To do this, you need to draw a line through tricky “tunnels”

labyrinth

“Complete the object”

It will teach the child analysis, the ability to isolate component parts from a whole. Various puzzles and sets for creating a sequential picture or plot also develop logic well.

Speech games that develop thinking include riddles. In this case, the child is given information that is well known to him, on the basis of which he must draw a logical conclusion.

Game “Edible-Inedible”

Perfect for travel or walking. The adult names the item or object, and the baby must answer whether it is edible or not.

Game "Say the Word"

It is designed for the ability to select associations for familiar words and look for relationships between them. For example: squirrel-nut. It’s worth clarifying here that the squirrel loves to eat nuts. Then, according to the analogy, the child must add a word, for example, to the word "dog"

.
Here it would be appropriate to choose the word “bone”
and explain that dogs love to chew bones.

Games 30. Plant

First of all, you need to make a plant - a tree, a flower - from any available materials. Then the child composes a fairy tale about him. The main thing is that in the story the child describes in detail how the plant feels - is it comfortable or is something bothering it.

Through these metaphors, an adult can understand what is bothering the child. If there is a cause for concern, ask your child what you can do to help the plant - build a fence, call a fairy, plant other trees. This way the baby will use the example of a fairy tale to cope with his anxieties.

Games 31. Face games

In children who have suffered some unpleasant events in life, a frozen mask may appear on their face and emotions disappear. You can motivate your child in several ways - invite him to play tricks, make funny faces with him, or organize a home theater.

Games 32. Simple holidays

Allow your baby to feel the holiday in your life as often as possible. Try to turn every simple event into something bright and unusual. For example, the festival of making the bed, washing, the festival of lunch. Be sure to record any of your child’s achievements, write them down or draw them - this motivates and builds confidence in yourself and your abilities.

Games 33. Color therapy

If your child often returns to unpleasant events in the past, focus his attention on the current day, for example, come up with a specific color for each day of the week and try to stick to it. For example, let Monday be blue - pick up such clothes, look for blue objects around.

Games 34. Schedule

To stabilize a child’s condition after a stressful situation, it is necessary to structure his daily routine, draw up a schedule, and decorate it. The kid must monitor its implementation. On the one hand, it teaches discipline, and on the other, it distracts from unpleasant thoughts.

Advice! Anxious children prone to stress intuitively choose outdoor games where they need to jump. This helps relieve tension and feel supported. Create an area for your child where he can jump safely and happily.

​Conflict situations sometimes occur between children, and here play becomes critically important, since with its help the child relieves stress and relaxes . Of course, games should be appropriate for the child’s age and development, be diverse and useful. This is what we will talk about in our material.

Where to find time to play with your child

This question is asked by many parents, since modern moms and dads are busy people who have a lot of household responsibilities, work, of course, and a natural desire to take time for themselves and relax. Due to the fact that there is not enough time to spend with the baby, parents often worry and worry. Psychologists assure that you can find time to communicate with your child if you follow simple tips.

Tip 1 – play with your child and mind your own business at the same time.

Games that do not require special training or additional items can be played in the kitchen, bathroom, or on the street. If you don’t feel like playing, involve your child in homework, do something together, for example, make pizza, or just let your child help you.

The main thing is to talk to the child more, explain, praise and support.

Tip 2 – use any free minute.

Transport, queues, the road to somewhere - this time can be used profitably. Tell your child about natural phenomena, make riddles, compose fairy tales, play counting and words.

Tip 3 – games and activities should become a habit.

Of course, we are not talking about classes for an hour or two. Make it a rule to work with your child every day for 15-20 minutes; this will be quite enough for a child aged 6-7 years. For example, read a book to your child before bed.

Tip 4 – try to create a nurturing environment at home.

Use posters, manuals, cards, magnetic games. The more educational objects there are around a child, the faster he will remember information. Please note that developmental aids should be bright and colorful.

Tip 5 – find company for your child.

If this is the case and you cannot play with your baby, try to find children for him with whom he can spend his time.

Intellectual games for children by age

Games for 3-4 years old

Small and large couple

One of the simplest games for young preschool children. It requires two pairs of objects that have different dimensions. For example, small and large chairs, as well as small and large plush toys. During the first minutes of training, you need to pick up a small toy and, in the process, point to a small chair. Same with the second pair. After this, the kids’ task is to put a small object on a small chair and vice versa.

Shop

An excellent type of game that helps develop the memory of young children. You can play this entertainment alone with your child. The competition requires a minimum of 3 people, each of whom will have their own activity. The child will be presented with a list of products that he will need to buy in the store. You need to start with 1-2 items, gradually expanding the list. For example, a bottle with soap bubbles can have the meaning of milk, etc. If possible, remove real foods from the refrigerator that will help your child succeed. So, mom can send the baby to the store, and dad will play the role of a salesman. The main thing is the ability to remember all the products, without exception, that the child reproduces to the seller.

Looking for a copy

For this game you need to find several pairs of objects. For example, cubes of the same size and color. During the activity, the parent or leader asks the participant to find the same object as in his hands. It can be hidden from all sides, but so that the object remains in the player’s horizons. You can have a speed competition if you have 3 or more identical items. The work does not require special knowledge, the main thing is logic and interest.

Mosaic

The game is great for children aged 3 years. During this period, kids love various creative riddles. Mosaic is something that will immerse a child not just in a creative, but intellectually filled world. You shouldn’t give your child complex pictures that require special perseverance. You can pick up ordinary flowers and geometric shapes on which the player will learn and develop his skills in this methodical game.

Matryoshka

Excellent entertainment for kids, which introduces children to the size of objects. It is necessary to disassemble the nesting doll and place all the items in a chaotic order. The task of the young smart people is to put the matryoshka doll together. As a rule, a child is surprised that a small object easily fits into a large one, but vice versa - not at all. This entertainment promotes individual perception of different objects and their relationship with other things.

Games for children 5-6 years old – preparatory group of kindergarten

Camera

An excellent logic game for those who have not yet reached school age, based on the logic and memory of the participants. In advance, the children are offered one of the prepared shots from the card index. This can be a simple photograph without a million details, so that the child can quickly remember the drawing. It may take 3-5 minutes to study it. After this, the participant or team must list what is shown in the picture. If difficulties arise, you can ask leading questions so that the child can build a logical answer scheme in his head.

Association

The game is perfect for kids. Educators do not need a lot of props and skills to provide fun-learning during a kindergarten class. So, during the game, the child must react if he hears a certain word in adult speech. For example, if an animal is mentioned, you need to clap your hands. If they are talking about the details of the human body, sit down or perform other physical actions. There is a high chance that the kids will focus on the story, so try to use your intonation to prompt them to the right word.

Looking for options

The child is given one of the pre-prepared cards with 6 circles drawn. Participants will be asked to draw circles so that there are equal numbers of filled and unfilled elements. Then analyze what other painting options are available. During the game, the skills of logical thinking and ingenuity are developed.

Mind and logic

For the game you need to prepare several dozen expressions that will be complemented by gifted smart people and smart girls. Expressions can be on the same topic or on different ones. The players’ task is to correctly complete the phrase in accordance with logic. Here are some examples of such phrases:

  • Lemon is sour, and apple...
  • Strong dad, and beautiful...
  • Meat is eaten with a fork, and soup...

What is good, what is bad

Each child is given several phenomena that can rightfully be considered beneficial or harmful depending on the circumstances. The child’s task is to come up with a description of the good and bad development of the phenomenon. For example, a rainy day can be good or bad. If there is one rainy day a week, it is good for flowers and trees. But if there are a lot of rainy days, this will harm the vegetation and erode the earth. This is an excellent moral game that teaches children to distinguish between the same thing as permissible and prohibited.

Games for 7-10 years old (primary school)

What happens?

The game is suitable for a group of children. Entertainment is an excellent means for peer communication and the development of logic. So, primary school students take turns asking each other questions:

  • What is hard?
  • What is long?
  • What is musical?
  • What can you find on the Internet?

There may be dozens of such questions. Above all, they influence the ability to talk to each other and reveal the personality of young students through dialogue.

Fifth wheel

An excellent game, the use of which has a positive effect on the logical abilities of players. The main thing in this game is to competently and correctly convey the didactic material to the participants. The students’ task is to find the odd one out of 5 objects shown on the cards or shown online via a projector. For example, the words will be shown: film, cartoon, clip, video and poetry. The child must guess what will be superfluous - poetry.

Draw and cross out

An excellent game that allows you to achieve better auditory attention and concentration skills. There is no competition about who is the smartest. The main thing is to listen to the presenter correctly. Each child is given a piece of paper and a pencil. Next, the teacher (leader) begins to tell the task, for example: draw two squares, three circles and one rectangle and cross out the third object.

Dreamers

An interesting entertainment that requires pre-prepared applications in the form of cards with unfinished word combinations. Children must cope with the task, apply logic and come up with new objects from ordinary human things. Phrases on the sheet may be as follows:

  • A chair without a back is...
  • A music track without words is...
  • Children's camp without children is...
  • A computer without a keyboard is...

Aesthetic pleasure

The game will perfectly help your child test his design skills. It is unlikely that young children will be allowed to decide on their own repair and interior issues at home. And in this competition, let young participants draw the room of their dreams. They must think through all the details: where they will sleep, where they will study, where they will dress, etc. This will help show children about the important things that every person needs in life.

Games for 11-13 years old

Theater ABC

The game requires excellent acting skills. A group of at least 5 people and a driver is required. The main player leaves the room. The rest of the participants come up with a word. Each player receives a letter. This letter determines character traits. For example, z – envy, l – love, etc. When the driver returns, he must first guess all the character traits, and then put the first letters into the hidden word.

Do it according to the count

The game is designed for quick reaction and ingenuity. They choose one leader who gives it to the rest of the team members. But the main goal is to line up. So, the presenter can command “Get according to your height!”, “Get according to your age,” etc.

Hide and seek in a square

The game is different in that it is not aimed at intelligence, but rather at entertainment. Here it is important to think quickly and look for an opponent. All participants receive a serial number and close their eyes, and the driver hides. Next, player number one goes to look for the driver. To do this, set the time, for example, 3 minutes. If you manage to find the driver during this time, the searching player hides, and the next participant starts the search again. If it is not possible to find the driver, the player is eliminated.

Reliable support

This game is designed for team spirit and team building. You need to stand in a circle, lining up behind each other's heads. Players must hug each other as tightly as possible. Next, you need to sit down together so that each player kneels behind the one standing. The main task is to stretch your arms to the side in this position and not fall.

Welcome

The game is designed for attentiveness and observation. Choose one player to be the driver. He stands in the center, and all other participants sit in a circle. In this case, each player takes the hands of his neighbors. As soon as the game begins, the first participant squeezes the hand of the neighbor on the right, and the latter squeezes his neighbor. So the chain continues until the driver says “stop”. At this moment, the transmission of impulse stops, and the driver’s task is to guess who the game has stopped on. If he succeeds, this player becomes the driver.

Intelligence of a child aged 6-7 years

At this age, children have already formed personalities and have their own views on the world around them and what is happening in it. The child understands his position both in the children's team and among adults, and accordingly builds a line of behavior and forms a certain attitude towards the people who surround him.

The level of emotional development in children 6-7 years old is also quite high. They show sympathy , empathize, feel the mood of other people, and offer help.

  1. We are talking about children who are almost first graders, they can control their mood, follow the instructions and requests of adults, and take part in group and individual activities.

Advice! Since children 6-7 years old easily navigate circumstances, parents can give their child the basics of personal safety and teach them to find a way out of difficult situations.

2. At 6-7 years old, children show an active interest in new knowledge, since at this age the memory capacity increases, the child’s attention becomes more concentrated, and the vocabulary expands (up to 6 thousand words).

3. Parents need to continue classes on the development of children’s speech, familiarize children with the structure of language, in addition, develop fine motor skills, logic, and the ability to systematize objects by characteristics.

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