Innovative activities in preschool educational institutions in accordance with Federal State Educational Standards methodological development


The importance of innovative activity in a preschool institution

Innovation (eng. innovation) - innovation, innovation. The use of innovations in kindergarten involves the introduction into the educational process of updated, improved and unique ideas obtained through the creative efforts of the teacher. The goal of innovative activity in a preschool institution is to increase the efficiency of the learning process and obtain better results.
When carrying out innovative activities, the preschool teacher is given the following tasks:

  • development of the individuality of pupils;
  • developing children's initiative, independence, and ability for creative self-expression;
  • increasing curiosity and interest in research activities;
  • stimulation of various types of activity of pupils (play, cognitive, etc.);
  • increasing the intellectual level of children;
  • development of creativity and innovative thinking.

Those who do not use new means must expect new troubles.

Francis Bacon, English philosopher

An important difference between innovative activities and traditional ones is that the teacher plays the role not of a mentor, but of an accomplice in the process and adheres to the position “not next to, not above, but together.” Thus, the child feels more freedom, which encourages greater creative activity. And also, knowledge is not given to the student in a ready-made form, as before, but is obtained by the child himself in the course of his research activities.

Types of innovative pedagogical technologies in preschool educational institutions

Innovative pedagogical technologies include:

  • health-saving;
  • technologies of design and research activities;
  • information and communication;
  • lapbook technologies;
  • person-oriented;
  • gaming technologies;
  • problem-based learning technologies, etc.

Innovative activities of teachers as a resource for the development of creative potential.

Home / For teachers / Methodological office / Innovative activities of teachers as a resource for the development of creative potential.

September 10, 2019

Methodical office

“There are invisible strings in the soul of every child. If you touch them with a skillful hand, they will sound beautiful.” V.A. Sukhomlinsky.

There are many changes going on in society today, and the modern child needs to keep up with these changes. The traditional teacher is leaving the stage. He is being replaced by a teacher-researcher, educator, consultant, project manager, teacher with an innovative style of thinking, capable of creative and professional activity, self-determination and self-development. Such a teacher has a positive impact on the quality of teaching and upbringing in an educational institution, creates conditions for the spiritual development of children, and carries out a personality-oriented approach to them.

When carrying out innovative activities, the preschool teacher is given the following tasks:

  • development of the individuality of pupils;
  • developing children's initiative, independence, and ability for creative self-expression;
  • increasing curiosity and interest in research activities;
  • stimulation of various types of activity of pupils (play, cognitive, etc.);
  • increasing the intellectual level of children;
  • development of creativity and innovative thinking.

The development of innovative activities is one of the priority areas in the work to improve the quality of preschool education.

An important difference between innovative activities and traditional ones is that the teacher plays the role not of a mentor, but of an accomplice in the process and adheres to the position “not next to, not above, but together.” Thus, the child feels more freedom, which encourages greater creative activity. And also, knowledge is not given to the student in a ready-made form, as before, but is obtained by the child himself in the course of his research activities.

A modern teacher is one who is constantly developing, self-educating, looking for new ways to develop and educate children. All this becomes possible thanks to his active position and creative component.

In the modern understanding, innovation is “the manifestation of new forms or elements of something, as well as a newly formed form or element.” A synonym for innovation is the concept of “innovation”.

The readiness of a teacher for innovative activity is usually understood as the formation of the personal (high performance, ability to withstand strong stimuli, high emotional status, readiness for creativity) and special qualities necessary for this activity (knowledge of new technologies, mastery of new methods of teaching and upbringing, ability to develop projects , the ability to analyze and identify the causes of shortcomings).

The innovative activity of the educator is to begin to master innovations of a developmental nature, to introduce new forms, methods, techniques, tools, technologies, programs into the educational process. Apply and study in practice, use your personal experience and knowledge.

Thus, innovations are improved old methods and technologies. (Well forgotten old)

Problems of introducing innovations:

-lack of resource support (didactic, material, technical, information, computer);

-negative attitude of teachers towards innovation, associated with the stability of stereotypes of educational activities in the institution;

- inability to work collectively in conditions of innovation; -lack of knowledge in organizing and implementing innovative processes; -insufficient system for stimulating innovative teaching skills; -lack of specific methods for monitoring the effectiveness of the innovation process.

professional burnout.

Next, the question arises: What knowledge, skills, abilities are needed for a teacher (educator) to work in the innovative activity mode?

1. Motivational and creative orientation of the individual: curiosity, creative interest, desire for creative achievements and self-improvement, desire to receive a high assessment of creative activity from the administration.

2.Creativity: do not hesitate to express your opinion, fantasy, imagination, the ability to abandon stereotypes in teaching activities, overcome the inertia of thinking, sensitivity to problems in teaching activities, critical thinking, the ability for introspection, reflection, the ability to make value judgments.

3. Professional abilities of a teacher: knowledge of methods, technologies and educational programs of the institution, correct and creative application of knowledge in the educational process, mastery of methods of pedagogical research, ability to create an original concept, ability to conduct a pedagogical experiment and to correct and restructure activities, ability use the experience of creative activities of other teachers, the ability to creatively resolve conflicts, the ability to cooperate and mutual assistance in creative activities.

4.Individual personality characteristics: efficiency, receptivity to new things, high innovative potential, determination, self-confidence, responsible attitude to work, honesty and truthfulness, ability to self-organize, conviction in the social significance of creative activity, constant desire to improve professional skills and deepen knowledge about the peculiarities of the formation of a child’s personality, methods and forms of work.

Technology is a purposeful process (algorithm of actions), after which one or another result is obtained.

Therefore, innovative pedagogical technology is certain actions of the teacher, making targeted changes in educational activities and allowing to obtain a certain pedagogical result in the form of competencies acquired by children (knowledge, skills and abilities assigned to them)

Types of innovative pedagogical technologies are presented on the slide

  • health-saving technologies;
  • technology of project activities;
  • research technologies;
  • information and communication technologies;
  • person-oriented technologies;
  • gaming technologies.

Health-saving technologies can be aimed at:

  • to maintain health and be implemented by medical personnel: nutrition control, health monitoring, ensuring a health-preserving environment;
  • on the physical development of the child through various types of gymnastics (breathing, finger, orthopedic), hardening, dynamic pauses, stretching, alternative methods - for example, hatha yoga;
  • they can introduce a culture of health;
  • they can teach a healthy lifestyle through communicative games, game sessions, logarithmics, physical education classes;
  • they can be corrective and implemented in sessions of various types of therapies (art, fairy tale, color).

Project activities in kindergarten are carried out by the child together with the teacher. The goal is to work on a problem, during which the child receives answers to his questions.

The essence of this technology lies in the five Ps: problem, design or activity planning, information search, product, presentation.

Projects vary by:

  • by number of participants: individual, pair, group, frontal;
  • by duration: short-term, medium-term, long-term;
  • by priority method: creative, gaming, research, informational;
  • by topic: include the child’s family, nature, society, cultural values ​​and more.

Research technologies

Research activities help the child identify a current problem and solve it through a series of actions. At the same time, the child, like a scientist, conducts research and experiments.

Methods and techniques for organizing research activities:

  • observations;
  • conversations;
  • experiments;
  • didactic games;
  • modeling situations;
  • work assignments, actions.

Information and communication technologies have received their natural development in our “advanced” age. A situation where a child would not know what a computer is is almost impossible. Children are drawn to acquiring computer skills.

The use of ICT in kindergarten classes attracts the attention of preschoolers and helps the teacher solve educational problems. New information technologies make it possible to build the learning process on the basis of visual (presentation, animation), auditory (sound and video materials) and tactile (interactive whiteboard, keyboard) perception. Thus, for younger preschoolers in the “My Favorite Animals” lesson, it is useful to use a presentation with images of the animals being studied at the beginning of the lesson, and then continue it with drawing and games. In the middle group, you can make the presentation of the material a little more complicated: include the presentation “Signs of Winter” in the “Winter Wonders” lesson, and also add video materials “Auntie Owl’s Lessons” and video riddles. In older groups, during a lesson on learning traffic rules, you can show the children an educational cartoon, and then have a conversation on this topic.

The use of an interactive whiteboard in the classroom helps to move from an explanatory form of learning to an active one - children themselves demonstrate cognitive activity, which contributes to the conscious assimilation of the material. Working with an interactive whiteboard includes:

  • conducting various educational games;
  • viewing illustrations and videos;
  • analysis of problem situations;
  • joint creativity, etc.

In junior and middle groups, children complete tasks given to them by the teacher, and in senior and preparatory groups, children are able to independently come up with actions or guess what needs to be done. Which work option the teacher chooses depends on the goals and objectives of the upcoming lesson.

Personality-oriented technologies provide conditions for the individual development of a child. These are various sensory rooms, corners for individual games and activities, taking into account the individual characteristics, interests of the child, his capabilities and condition.

A laptop, or interactive folder, is a homemade folding book that can contain all sorts of elements: pockets, doors, envelopes, etc. A laptop is the result of the joint activity of a teacher and children. It collects material on a specific topic. This method provides the child with the opportunity to familiarize himself with the visual material - he decides how to interact with the lapbook, folds and opens certain parts at will.

A laptop will help you consolidate the material you have covered, as well as periodically remind you of it in the future. This interactive folder is often used at the final stage of project activity. The laptop is well suited for use in groups of different ages. For example, information can be distributed in this way: for younger preschoolers, provide envelopes with pictures of animals inside, and leave for older children material where they need to apply reading, counting skills, etc.

You can choose absolutely any theme for your laptop. It should be noted that it is better to consider general topics if they are still completely new for the baby. They are often used to create pop-up books for younger preschoolers. But for older children it is better to highlight specific topics

Educational games technologies

  • The concept of “game pedagogical technologies” includes a fairly extensive group of methods and techniques for organizing the pedagogical process in the form of various pedagogical games
  • Unlike games in general, a pedagogical game has an essential feature - a clearly defined learning goal and a corresponding pedagogical result, which can be justified, identified explicitly and characterized by an educational-cognitive orientation.

The Montessori method is a unique author’s system of self-development and self-education for children. The key attention here is paid to the development of fine motor skills, senses (vision, hearing, taste, smell, touch), as well as to nurturing independence in the child. There are no uniform programs and requirements; each child is provided with an individual pace. Every child is free to do what he likes. Thus, he “competes” with himself, gaining self-confidence, as well as fully assimilating the material.

The key principle in Montessori pedagogy is “Help me do it myself.” That is, an adult must figure out what the child is interested in, provide him with an appropriate environment for activities and teach the child to use it.

  • Dienesh's logic blocks are designed for teaching mathematics in a playful way . Classes with them contribute to the development of memory, attention, imagination, and speech. The child develops the ability to classify material, compare, and analyze analytical information.

Cuisenaire counting sticks

  • The method under consideration allows, in a playful way, to develop in advance a child’s interest in mathematics and ability in this subject.

The goals and objectives of this educational program imply the effective formation in the child of the concept of a sequence of numbers, their composition, as well as comparison of numbers in ascending or descending order, comparison of size and length

  • Voskobovich has developed creative gaming aids and didactic games that perfectly develop the sensory-motor skills of a preschool child. They reveal his creative potential, imagination, normalize his mental background, and all this by immersing the child in the fantastic world of fairy tales and adventures.

Methods, educational technologies

  • TRIZ technology (the theory of solving inventive problems) puts creativity at the forefront. TRIZ puts complex material into a form that is easy and accessible to children. Children learn about the world through fairy tales and everyday situations. TRIZ is also based on the principles of independent thinking, where it is necessary to give the child the opportunity to find the answer himself, and not repeat memorized phrases or sentences.
  • Lego technology - development of a child’s personality, thinking and creative abilities by solving design problems using Lego sets and creating Lego space
  • The Fairytale Therapy technology is perhaps the most children's method of education and, of course, one of the most ancient. After all, even our ancestors, when raising children, were in no hurry to punish the guilty child, but told him a fairy tale, from which the meaning of the act became clear.
  • The technology of “Ecological education” (S.N. Nikolaeva) is the formation in a child of a consciously correct attitude towards natural phenomena and objects of the surrounding world.
  • “Colored Palms” technology (I.A. Lykova) – the formation of an aesthetic attitude towards the surrounding world and the artistic and creative development of the individual
  • Technology of “Gender Education” (A.M. Shchetinina, O.I. Ivanova) – formation of the child’s personal position, formation of psychological stereotypes of behavior and sexual socialization of the child

If in the preschool years it is not inculcated in girls - softness, tenderness, neatness, the desire for beauty, and in boys - courage, firmness, endurance, determination, a chivalrous attitude towards representatives of the opposite sex, i.e., one does not develop the prerequisites for femininity and masculinity, then this can cause them to cope poorly in their family, community and social roles as adult men and women.

  • Case technology is the general name for teaching technologies, which are methods for analyzing situations.
  • Case technology is an interactive technology for short-term training, based on real or fictitious situations, aimed not so much at mastering knowledge, but at developing new qualities and skills in students.

What can the case contain?

  • Text material – interviews, articles and literary texts (or fragments thereof)
  • Illustrative material – photographs, diagrams, tables, films, audio recordings
  • Innovative activities of teachers as a resource for the development of creative potential

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Project technologies

Project activities in kindergarten involve conducting joint group projects. In the process of their implementation, preschoolers actively develop cognitive and research abilities. This helps the development of an independent creative personality capable of solving complex problems. If in traditional educational activities the learning process involves providing students with ready-made information, then project activities allow children to come to the result themselves.

During the implementation of the project, children’s cognitive activity increases

The practice of modern work of a preschool institution identifies the following types of project activities:

  • Research - children conduct experiments and then draw up the results, for example, in the form of a newspaper or drawing.
  • Playful - involves taking on the role of a character in a story or fairy tale.
  • Informational - children collect information on a certain topic, and then implement the work done in the form of drawings, exhibitions, collages, stories.
  • Creative - usually does not have a clearly developed structure and involves the joint work of children and the teacher. The result can be exhibitions, albums, newspapers, etc.

For each preschool age, the project solves different problems depending on the children’s skills and interests. Social-family (“Family Tree”) and educational projects (“Animals and Birds,” “My Friends,” “Plants Around Us”) will be useful for preschoolers of any age.

Using a lapbook

A laptop, or interactive folder, is a homemade folding book that can contain all sorts of elements: pockets, doors, envelopes, etc. A laptop is the result of the joint activity of a teacher and children. It collects material on a specific topic. This method provides the child with the opportunity to familiarize himself with the visual material - he decides how to interact with the lapbook, folds and opens certain parts at will.

A laptop will help you consolidate the material you have covered, as well as periodically remind you of it in the future. This interactive folder is often used at the final stage of project activity. The laptop is well suited for use in groups of different ages. For example, information can be distributed in this way: for younger preschoolers, provide envelopes with pictures of animals inside, and leave for older children material where they need to apply reading, counting skills, etc.

Lapbook - an amazing book with tasks that preschoolers work with with enthusiasm

For older children, it is better to highlight specific topics. For example, highlight individual types of insects in one lapbook: for example, use information only about butterflies, highlight their species, or pay attention to beetles, etc.

Making a laptop

For the base of a lapbook, it is best to use A3 cardboard, but any other dense material will do. Nowadays you can find special cardboard base folders in stores. Then all that remains is to paste the base with the necessary details and paint it. If you use cardboard or a sheet of thick paper, then fold it in half, like a book, or into 3 parts so that it looks like a door. You can fold the base into an accordion shape. And then add any details you wish. These can be pockets with cards, small brochures, envelopes, etc. Each envelope or pocket is filled with thematic material: cards, drawings, riddles, etc.

You can fold a lapbook in any convenient way, it all depends on the imagination of the creator

Next, the base is filled together by children and teachers with the necessary materials. Let’s give an example of filling out a lapbook on the topic of the environmental project “Take care of nature”; it consists of 7 games and activities:

  1. Game "Who eats what?" is a rotating picture in which you need to match the animal with the type of food it eats.

You need to rotate the circle to match the food to a specific animal.

2. A book with finger games on the theme of nature. Finger games will help develop fine motor skills and relieve tension.

3. A bag of garbage. By assembling it, children learn to maintain order and develop fine motor skills.

By learning to put garbage in a toy bag, children will become more tidy at home.

  1. The game in an envelope “Whose House” consists of cards with animals and different types of dwellings. Children need to match them.

To complete the task, you need to match the animal and its place of residence

  1. 4 envelopes with different seasons. It is required to place the cards with the corresponding signs in the required envelope.
  2. 4 pictures of different birds, next to a square with Velcro, on which you need to stick a card with the type of food that each bird eats.

Every bird needs the right food

  1. Drawing of the game “Walk along the path and don’t touch the flowers.” Teaches you to be attentive.

When designing a lapbook, you can use pieces of colored paper, fabric and various decorative elements.

The finished lapbook can be used in classes, recalling and consolidating the material covered, and children can also look at it independently in their free time.

Cards for recording the results of experimental activities

Experimental activities are one of the favorite activities of preschoolers, because it is inherent in children by nature to conduct experiments and explore something new. The final stage of any work done is summing up and drawing conclusions. The verbal method is the usual method for this. Innovative is the use of so-called results cards, which have recently become increasingly popular. This is a graphical method. Information formatted this way is easier to remember.

Using pictures, the scheme of the experiment becomes clearer

Working with cards is based on previously obtained ideas and your own assumptions. Children conduct experiments based on information cards, and also mark all their observations there.

Development of an innovative project in kindergarten

Of course, innovative activity as a new type of work with children has its share of risks. But if you think through all the nuances when organizing upcoming activities, these risks will be minimized. The teacher should consider:

  • choosing the direction of innovation work;
  • development of a concept and program for innovation activities;
  • creating conditions for the implementation of an innovative project;
  • preparation and competent introduction of documentation on innovation activities.

Before introducing an innovative project into work with children, the teacher should carefully study all the nuances of the chosen topic

The task of an innovative teacher is to create motivation for the group to participate in joint activities, taking into account the individual characteristics of each student and his psychological readiness.

Structure of the innovation process:

  1. Analysis and collection of information.
  2. Selection and implementation of innovations.
  3. Generalization of experience and diagnostics of introduced information.
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