Lesson on the topic “Vegetables and fruits”
Summary of a lesson on familiarization with the environment
for children with special needs level 3, 3 years of study
on the topic "Vegetables and fruits"
Tasks:
To consolidate children's ideas about fruits (apple, pear, orange) and vegetables (tomato, cucumber, carrot): name, appearance, place of growth, who plants.
Exercise children in determining the qualities of vegetables and fruits: shape (round, elongated), color (red, yellow, green, orange), forming phrases (noun + adjective).
Strengthen the ability to differentiate vegetables and fruits.
Strengthen the ability to form singular and plural nouns in speech.
Develop visual, tactile perception, concentration, attention span, verbal memory, visual-figurative and verbal-logical thinking.
Help strengthen the ability to answer questions in complete sentences.
Help consolidate the ability to act in accordance with the teacher’s instructions.
Cultivate a desire to help others.
Integration of educational areas:
physical development, speech development, artistic and aesthetic development.
Vocabulary work:
a lot
,
gardener, gardener.
Preliminary work:
Examination of plot paintings on the topic “Vegetables and fruits”
Reading the fairy tale “Turnip”
Individual work:
With Ksyusha
to improve skills in naming vegetables and fruits and arranging them on plates
With Katya
to improve the ability to write simple sentences on issues
Materials and equipment:
Demonstration: Olympic bunny, bag, ball, pictures of beds and trees
Handout: 2 plates, natural fruits and vegetables (apple, pear, orange, carrot, tomato, cucumber), gifts for children.
Progress of educational activities
Organizing time:
There's a knock on the door and the Olympic bunny runs in
Hello, guys, I'm the Olympic bunny, I brought you a wonderful item from the Olympics, and it's wonderful because it is given only to winners.
The bunny shows the bag.
What is this wonderful object? (children's answers). Pouch.
Nobody knows what's in the bag except the winners, they gave me a clue, but I can't figure it out. Help me guys.
Main part:
During all the game exercises, I stimulate the children’s speech activity by asking clarifying questions and questions to describe their actions.
Game exercise “What’s inside?”:
Let's help Bunny find out what's in his bag.
Now each of you will put his hand into the bag and try, without looking, to determine what he got into his hand, and tell him why you decided so.
Children take turns placing their hand in the bag and, using tactile inspection, guess what is in their hand. These items are left on their plates.
Guys, what was in Bunny’s bag? (children's answers). The bag contained vegetables and fruits.
Let's tell you what they are.
Children take turns making up phrases that describe a specific fruit or vegetable, for example, a green apple.
Game exercise “What grows where?”:
To carry out individual work, I ask questions as support for drawing up a proposal
Bunny: - Now I know what was in my bag. But I don't know where all these vegetables and fruits grow.
Let's tell and show Bunny where each vegetable and fruit grows.
Where do vegetables grow? (children's answers). Vegetables grow in the garden.
Where do fruits grow? (children's answers). Fruits grow on a tree.
I hang pictures of beds and trees on the board.
Where do vegetables grow? (children's answers). Vegetables grow in the garden.
Guys, who grows vegetables? (children's answers). The vegetables are grown by a gardener.
Where do fruits grow? (children's answers). Fruits grow in the garden.
Who grows the fruit? (children's answers). The fruit is grown by a gardener.
I show a picture of a fruit or vegetable and the children name it. I ask who grows it. Then, whoever named it correctly comes out and hangs it on the board.
Now do you understand, Bunny, where vegetables and fruits grow, and who plants them?
Hare: Got it, thanks guys.
Game exercise “Decompose”:
Look, we have all the products mixed on the table, let's help Bunny arrange the items so that he can better understand. I have two plates: in one plate we will put fruits, in the other we will put vegetables.
I divide the children into 2 teams: 1 team lays out vegetables, 2 - fruits. At the end of their activity, we check whether everything is laid out correctly.
Game exercise “One-many”:
The Olympic Bunny wants to see how dexterous and smart you are.
I throw a ball to each of you and name a fruit/vegetable in the amount of one item, you must catch the ball and name the same fruit/vegetable so that there are a lot of them.
For example: There is one apple, but there are many... (apples); There is one cucumber, but there are many... (cucumbers); There is one pear, but there are many... (pears), etc.
I throw the ball to each child in turn and name the fruit or vegetable in the singular; children catch the ball and, pronouncing the same vegetable or fruit in the plural, throw the ball back.
Look, Bunny, how dexterous and smart the guys are, they haven’t made a single mistake!
Final part:
What did we talk about today? (children's answers). Today we talked about vegetables and fruits.
What vegetables and fruits? (children's answers). About apple, pear, orange, tomato, cucumber, carrot.
Where do fruits grow? (children's answers). Fruits grow in the garden.
Where do vegetables grow? (children's answers). Vegetables grow in the garden.
Who grows vegetables? (children's answers). The vegetables are grown by a gardener.
Who grows the fruit? (children's answers). The fruit is grown by a gardener.
Qualitative assessment of children’s activities: I praise and note those who were more active and took direct part in the lesson.
Bunny, did you like how our guys did the lesson?
From the Hare's perspective:
Guys, you are so great! I really enjoyed playing with you. You were all so smart and quick-witted! You helped me figure out what was in my bag. For this I want to give you small gifts as souvenirs.
The hare gives gifts to children.
And now it’s time for me to return to the Olympics.
Calendar plan on the topic “Fruits” for a week for preschool educational institutions
Theme of the week: “Fruits”
Monday
Morning.
1. D/I “Guess by description” Purpose: learn to describe fruits.
2. D/I “What is this color?” Purpose: to consolidate knowledge of colors.
3. Situational conversation “Fruits for food - good or bad” Examination of the illustrations “What is rich in this autumn” - repeat the names of the fruits.
4. Individual work on speech development. Objectives: to train children in forming adjectives from nouns (maple leaf - maple, linden - linden); learn to work in pairs; tactfully correct your partner’s mistakes.
5. Work in a corner of nature: caring for indoor plants. Goal: to develop a caring attitude towards plants.
6. D/i “Let’s pick fruit” - orientation in space, the ability to distinguish fruits from vegetables.
7. Guessing riddles about fruits - develop logical thinking and speech.
GCD.
1.
Speech therapy
2.
H.E.R.
Modeling “Fruits on a Plate” Program objectives:
to
continue familiarizing children with the techniques of sculpting fruits and plates, to convey a more accurate form, to teach how to achieve expressiveness through a more accurate representation of the shape and size of objects in fruits and plates, to develop fine motor skills when performing various work techniques with plasticine: rolling, flattening, cultivating aesthetic emotions and feelings, accuracy when working with plasticine.
Equipment:
plasticine, stacks, backing board, napkin, fruit on a plate, twigs.
Vocabulary work:
oranges, lemons, tangerines, pomegranates, etc.
Methodical techniques:
riddles, conversation, examination, creation of a creative problem situation, demonstration of a method of action, individual assistance, result.
3.
H.E.R.
Musical Walk:
1. Looking at trees. Goal: to expand knowledge about the state of plants in autumn (cessation of growth, yellowing and falling of leaves, the presence of fruits and seeds).
2. Labor: cleaning up fallen leaves. The goal is to instill hard work
3. Individual work on movement development. Objectives: develop the skills of throwing a ball at a target.
4. Sports game football. Objectives: teach children to play together and act as one team. Promote the development of accuracy, coordination of movements, determination, courage.
2nd floor day
1. S. r. And. “Fruit Cafe” - develop game dialogue, the ability to compose a game plot, combine several games, and cultivate a socially active personality.
2. Reading thin. literature r.s.s. “Tops - roots” Purpose: to recall the text, dramatize the fairy tale by roles.
3. S/R game “Fruit Store” Purpose: to introduce the name of fruits into children’s speech, to cultivate a culture of speech.
4. Individual work with children to repeat the names of trees, consolidate the autumn months
5. Work in the book corner - looking at illustrations, photographs, dummies, sets of postcards on the topic.
Walk:
1. Suggest d/i “What does autumn smell like?” Goal: to teach children to choose words to describe their own feelings.
2. P/I “Zhmurki”. Independent play activities on the site.
Tuesday
Morning:
1. Introducing children to books of encyclopedic content. Goal: learn to work with books.
2. Conversation “Work in the garden and vegetable garden.” Clarify the idea that in the fall after harvesting, the beds are prepared for spring planting.
3. I/u “Playing with a fairy tale” - teach to come up with a different ending to fairy tales.
4. D/I “Whose children” Purpose: to consolidate knowledge about plant fruits.
5. “Smart lacing” - development of fine motor skills and imagination
6. Labor in the canteen. Goal: to strengthen the ability to set the table for breakfast.
7. D/i “The fourth odd one” - develop thinking operations
GCD.
1.
Speech therapy
2.
P. R. FEMP.
"Repetition" Program tasks:
consolidate ordinal and quantitative counting within 10, improve plane orientation skills, consolidate knowledge about numbers, consolidate knowledge about the composition of numbers from 2 to 5, consolidate knowledge about geometric shapes (rectangle, circle, oval, square, triangle), practice comparison objects by size, practice coordination of movements: right, left, work in notebooks - develop fine motor skills.
Vocabulary work
: left, right, before, after, between, before, behind, next to
Material
: numbers, geometric shapes, d/and “compare by length”, workbooks, simple pencils.
Methodical techniques
: org. moment “Tell me who is standing...”, d/i “Show the number”, comparison by length, physical exercise, work in a notebook, result.
3.
F. R. Physical education No. 1
II
half.
day H.E.R. Drawing "Still Life" Program tasks :
Continue to teach children to draw from life, convey the characteristic features of color, structure and shape. Strengthen children's ability to use brushes and paints. Create a desire to draw and invent. Cultivate accuracy in work and aesthetic taste.
Vocabulary work:
still life, dummies, vegetables, fruits, berries, flowers, paintings, artists
Methodological techniques:
examination of the vase - give a full analysis of shapes, colors, proportions. Compare the top and bottom, finding the difference.
Questions for children: What shape is the vase? What do the base and neck of the vase look like? What colour?
What is higher - a vase or fruit? How big are the fruits compared to the vase?
Walk:
1. Looking at trees. Objectives: to promote a generalization of ideas about the structure, growth and development of plants; develop the ability to generalize based on essential features; expand children's understanding of parts of plants; cultivate interest in plants; accumulate experience of an attentive and caring attitude towards them.
2. Labor – collecting large debris on the site. Goal: to cultivate hard work.
3. Didactic game “Name three objects.”
4. Outdoor game “Hunter and Hares”.
2nd floor day.
1. The game “We Count Fruits” develops the ability to use counting skills in everyday life.
2. Playful activities in the music corner. “Find out which child sings” - improve children's hearing.
3. The story of V. Sukhomlinsky “Apple Dawn”. Goal: Improve the ability to retell and draw up a retelling plan.
4. The game “Magic Chair” - to cultivate the ability to be affectionate, to activate gentle, affectionate words in children’s speech.
Walk:
1. Wind observations. Goal: find out how wind affects changes in weather.
2. P/N “Stand where I tell you.”
Wednesday
Morning:
1. Work in a corner of nature: caring for indoor plants. Goal: fostering respect for plants
2. The game “What is eaten raw and what is cooked” to develop phrasal speech and voluntary attention
3. Conversation: “What grows where?” Goal: development of coherent speech.
4. Game "Fourth wheel". Develop logical thinking, strengthen the ability to distinguish between concepts: vegetables and fruits;
5. Canteen duty. – secure the correct table setting.
GCD.
1.
Speech therapy
2.
H.E.R.
Drawing “Fruits on a plate” Program tasks:
introduce children to the type of painting - still life, its content, composition, color selection; teach how to draw fruits, plan your work, navigate on a sheet; cultivate a love of painting.
Demo material:
vase, fake fruits, sheets of paper of different colors for the background, a sheet of white paper.
Handout:
albums, paints, brushes, glasses of water, napkins, stands for brushes, simple pencils.
Vocabulary work:
still life, background, composition.
Methodical techniques:
org. moment, conversation with children, reading a poem, showing a method of action, finger gymnastics, independent and individual work, result.
3.
H.E.R.
Musical Walk:
1. Observation of changes in leaf color, how did they change, why? Goal: to develop observation skills, the ability to draw conclusions during observations.
2. D/I “What comes first - what then?” Goal: to consolidate the stages of plant growth and development.
3. P/I “Obstacle course” Purpose: development of movements.
4. Situational communication “Safety while walking” Purpose: to provide knowledge about the rules of behavior on the territory of the kindergarten: when meeting with various pets, to promote the development of caution.
5. Labor: collecting leaves of various trees and shrubs for the herbarium.
6. Individual work on PHYS I/u “Who will jump higher” - practice high jumps from a place.
2nd floor day.
1. Cognitive and research activity: Show how an apple turns black when cut - this iron changes its beneficial properties for us in the air.
2. D/I “In the garden, in the vegetable garden” Purpose: to consolidate the classification of vegetables and fruits.
3. D/ game “Put the fruit back on the tree”, establish that fruits grow on fruit trees, name them, use plural nouns. Number, fix the colors and name of the fruit. classify according to characteristics, call it a general word
4. Creative workshop: application “Stocks for the winter.” Goal: continue to learn how to create an image from parts, develop a sense of composition.
5. Reading L.V. Voronkova “Pear Apple” T. Teach children to listen carefully and answer questions.
Walk:
1. D/I “What first, what then” Purpose: to consolidate the parts of the day.
2. NRK-Russian folk game “Tsar Potato” Purpose: to practice catching the ball, to develop dexterity.
Thursday
Morning:
1. Work on speech development -D/I “Speak correctly” Develop the ability to correctly use nouns. in plural number of births. case
2. The canteen duty staff must be trained to conscientiously perform the duties of the canteen duty officers.
3. Ethical conversation “Let’s smile at each other.” To form in children the idea that a kind smile and a good mood is transmitted to others, do not spoil the mood of others.
4. Didactic game “Name the juice, jam” (formation of relative adjectives): apple juice - apple;
5. D/i “Find by description” - develop memory, attention
GCD.
1.
Speech therapy
2.
P.R.
FEMP “Guess multi-colored riddles” Program tasks:
Practice dividing a set into parts and combining parts into a whole group; improve the ability to establish a relationship between a set and its part. Learn to count forward and backward within 5. Strengthen the ability to divide a circle and square into 2 and 4 equal parts, compare them and name them. Strengthen the ability to distinguish and name familiar geometric shapes.
Vocabulary work:
part, whole.
Material:
numbers, mathematical signs, scissors, 2 circles for each child, geometric shapes, ball.
Methodical techniques:
org. moment, d/i “Count”, “One and many”, “Count backwards”, dividing a circle into parts, comparing parts, physical exercise, d/i “Find the figure”, result.
3.
F.R. Physical education No. 2
II
half.
day S.K.R. LIFE SAFETY FUNDAMENTALS. "Vitamins for health." Software tasks:
to promote in children the foundations of a nutritional culture as a component of a healthy lifestyle, to reinforce the concepts of “fruits and vegetables”, to introduce them to the products that a person needs every day; teach children to choose the healthiest foods; give an idea of vitamins and their content in foods, help children correctly navigate the range of products of plant origin, consciously choose healthier ones, and, if possible, include them in the daily diet; develop logical thinking and fine motor skills; develop children’s coherent speech and children’s vocabulary; develop the ability to answer the teacher’s questions in full sentences and give reasons for your opinion; to intensify the cognitive activity of pupils, their intelligence, memory, attention, hearing, to form a cognitive interest in rational nutrition, a desire to be healthy; cultivate a desire for a healthy lifestyle and exercise; cultivating a positive attitude towards each other’s answers, promoting active communication between children; show children which foods are healthy and which are harmful to health; lead to the understanding that you need to eat right to be healthy.
Methods and techniques:
conversation; observation; creating a problematic situation; explanatory and illustrative method; game method; joint activities with children.
Vocabulary work:
expand children's vocabulary: “vitamins”, “fats”, “proteins”, “carbohydrates”.
Materials and equipment:
paper or fabric tracks of different colors; Ljuboznayka, Kubik, Bead (soft toys), Vitaminka doll (puppet theater); box with story pictures; fruits, vegetables, products - illustrations of models of vegetables, fruits. signal cards: green and red; stencils in the shape of jars, plasticine, boards, stacks.
Walk:
1. Observation of a birch tree. Goal: to continue acquaintance with the birch, highlighting the characteristic features and changes associated with the time of year, to cultivate a caring attitude towards the tree as a living object of nature.
2. “Safety while walking” Purpose: to provide knowledge about the rules of behavior on the territory of the kindergarten
3. Labor activity: sweeping paths, picking up garbage Goal: to cultivate the ability to work together.
4. Competition “The most beautiful autumn bouquet” (from fallen leaves)
5. NRK - Outdoor game "Trap" - follow the rules of the game.
2nd floor day
1. S. r. and “Fruit Shop” to develop emotions that arise during role-playing and story-based game actions
2. D/I “Put the fruit back on the tree” to develop thinking operations (generalization, comparison, perception)
3. Constructive game “Fruit for a Giant” Purpose: to learn how to make fakes from Lego.
4. Dramatization of the fairy tale: “Tops and Roots.” Strengthen children's ability to use various means of expression in conveying the images of fairy tale heroes.
5. Modeling: “A treat for bunnies and hedgehogs” Improve the ability to sculpt the basic shape of an object with the hands of both hands, and the details with the fingers.
Walk:
1. Observing twilight, note that daylight hours are noticeably decreasing.
2. Reinforce the signs of autumn. D/I “When does this happen?” P/I “Hurry up to run out”
Friday
Morning.
1. Printed board game “Match a Pair”. Develop the ability to select pairs of objects based on a given characteristic.
2. Canteen duty - teach to conscientiously perform the duties of canteen duty officers
3. D/i “Name the color of the fruit” to develop thinking.
4. UMK-game “Commander” - consolidation of words in the imperative mood
GCD
1.
P.R.
FCCM "Fruits". Software tasks :
Clarify and expand children’s knowledge about fruits, their growth, and benefits for human health; develop dialogical and monologue speech; improve skills in examining objects; develop quick thinking and fine motor skills; cultivate respect for agricultural work; teach children to answer questions and construct complete sentences.
Vocabulary work:
citrus, plum, pear, horticultural.
Material:
caterpillar toy, pictures on the topic, ball.
Methodical techniques:
surprise moment, riddles, conversation on the topic, d/game
“Pick a color”
.
What color? (orange, golden orange, pinkish, yellow, red, yellow-red, green, blue, purple). Game "Pick a Shape"
.
What shape? (triangular, oval, round)
.
Game "Wonderful bag"
.
What does it feel like? (smooth, rough, velvety, strong, hard, soft)
.
Fizminutka, d/game “Curious Tongue”
.
What does it taste like? (sweet, sour, sweet and sour, tasty, tasteless, fresh, ripe, juicy). Game "Curious Nose"
.
What does it smell like? (fragrant, fragrant)
, result.
2.
P.R./H-E R. Construction from paper “Apple”
Program tasks:
learn to construct an apple out of paper, highlighting its characteristic features. Develop the ability to follow verbal instructions. Strengthen the ability to work with paper (practice folding strips like an accordion, marking according to a template, making a cut in the middle of an apple). Develop fine motor skills, memory, thinking, imagination, creativity, artistic taste; cultivate goodwill, a desire to help, and help create a joyful emotional mood in children.
Material:
pictures of apples, dummies of apples, a sample, a strip of thick colored paper, a rectangle for a leaf, glue, scissors, a tray, oilcloths, rags.
Vocabulary work:
liquid, rosy, sour, sweet.
Methodical techniques:
org. moment of a riddle, conversation, examination of a sample, demonstration of a method of action, finger gymnastics, independent and ind. work, exhibition of works, result.
3.
Physical education in games while walking.
Exercise children in running and overcoming obstacles; develop dexterity in exercises with the ball; repeat the task while jumping. Game exercises: “Throw it - catch it”, “Don’t get caught”, Outdoor game “Shapes”.
Walk:
1. Observation of insects Objectives: to clarify the idea of preparing insects for winter; cultivate cognitive interest in insects; develop observation skills and a desire to communicate with nature.
2. Labor: preparing land for planting in winter.
3. Work on safe behavior on the site. Exercise children in orientation in space (turns left, right, around)
4. Didactic game “Guessing riddles.” Goal: expand the stock of nouns in the active dictionary.
2nd floor day
1. D/I “Fruit” dominoes – develop attention
2. Work in the book corner - looking at illustrations, photographs, dummies, sets of postcards on the topic.
3. Reading the fairy tale by V. Suteev “The Bag of Apples”, conversation on the content of the fairy tale.
Walk:
1. Monitoring the movement of cars on the road. Goal: to generalize and expand children’s knowledge about traffic rules.
2. P/i “We’ll weigh it by eye.” Teach children to determine the distance to nearby objects by eye.
Summary of GCD in the junior group “Getting to know fruits”
Abstract of the educational activity “Getting to know fruits”
Tasks:
Give an idea of 3-4 fruits (apple, lemon, orange or tangerine). Learn to distinguish fruits by name, shape, color, surface, taste and smell. Develop sensory sensations, feel the joy of perceiving beautiful fruits and their smell. Communicate that fruits, like green onions, are very healthy, especially in winter.
Material.
Grandfather doll, basket with 2-3 green apples, lemons, oranges in a vase, napkin, cutting board, knife, plate, toy telephone.
Progress:
The teacher sits the children in a semicircle. On the table in front of them is a vase of citrus fruits, covered with a napkin. He informs the children that now they will have a “delicious” activity, expresses regret that there is no Grandfather, who not only has vegetables growing in his garden, but also has an orchard. Suddenly the teacher says: “Perhaps I’ll call Grandfather, invite him to us - let him come to class.” The teacher puts the toy phone on the table, “dials” the number: “Hello, is this a fairy tale? Please call Grandfather, who grew the turnip. Hello, grandfather, come to our lesson, the children are bored, they are waiting. We will now look at the fruits, and you also have fruits growing in your garden - you will tell us.”
While waiting for Grandfather, the teacher and children look first at the lemon, then at the orange. Children touch fruits, stroke them, hold them in their hands. With the help of an adult, determine the shape, color, surface (uneven but smooth), and note their differences. He gives everyone a lemon and an orange to smell and teaches them to enjoy the sight and smell of the fruit.
Grandfather “comes” with a basket containing apples. The teacher greets him and asks the children to greet the guest. He informs Grandfather that the children are observing onions, drawing them, and after the lesson they will show their beds. Now they will demonstrate how onions grow.
The teacher conducts a physical education session (the children depict how an onion grows several times).
Then the teacher shows Grandfather the fruits in the vase and invites the children to name them. He asks: “Grandfather, do you have such fruits growing in your garden?” Having received a negative answer, he informs the children that oranges and lemons grow only in southern countries - where there is a lot of warmth and sun, there is no snow. Invites Grandfather to smell the southern fruits. Then Grandfather says that he brought fruits from his garden, shows them (but does not name them). Asks the children if they know what it is. The teacher and children examine the apples (shape, color, smooth, shiny skin, pits on top and bottom, branches that are not found on citrus fruits). They smell apples - they smell very good, but in a different way, not like lemon and orange.
At the end of the lesson, the teacher cuts the apples, divides the citrus fruits into slices and gives everyone a try, notes the sweetness of the apple, orange, and the acidity of the lemon (Grandfather also treats him). If there is time left, he organizes the game “Guess by Taste” (the game can be played in the evening of the same day). After the lesson, the teacher and children show Grandfather the beds with onions - he is surprised and praises the children.