Objectives of the game and preparation of didactic material
The locomotive for the game is a flat image made of cardboard, each car of which is painted in a certain color from the main palette. Transparent cells are attached to the carriages, into which game material is inserted. Various thematic images are used as material: numbers, geometric shapes, pictures of animals and plants, objects, transport and other things.
During the game, the train can be placed on a horizontal surface. Or you can hang it on a magnetic board - this is a more convenient and ergonomic option, allowing you to start playing at any time. If the train is attached to the board, the pictures should also have magnetic attachments. The number of trailers can be any, depending on what games the teacher plans to play with the students. The minimum quantity is 3 cars. But it’s better to do more, and then use all the trailers or only part of them for games.
The goals of the game are the diversified development of preschool children, including those with mental and speech disabilities.
The objectives of games with a train:
- expanding ideas about the world around us;
- strengthening cognitive interest;
- improvement of speech and thinking abilities;
- developing the skill of classification and ordering of objects;
- expanding mathematical knowledge, gaining the skill of counting, determining quantities;
- consolidation of ideas about geometric shapes and primary colors;
- development of fine motor skills, memory, perseverance, concentration.
For children of different age groups, you can come up with all kinds of games with a train.
Didactic game "Locomotive"
The teacher invites the children to help the train attach the carriages correctly, focusing on the numbers, and then seat the numbers in the carriages, arranging them in order, counting them forward and backward. Name the neighbors of the number.
“How did you get the number?”
Target:
Consolidation of number composition, spatial orientation.
Progress of the game:
The teacher invites the children to pay attention to the serial number of the train. For example, No. 6 is an integer, but in order for the train to set off, it is necessary to put passengers in carriages - numbers, and remember how to make up the number 6. Children must break the integer into parts, arrange these parts into carriages from left to right.
3. Games to develop visual memory and attention:
"What changed?"
Target
: Development of visual memory and attention and the generalizing function of thinking.
Progress of the game:
The teacher invites the children to help place passengers in cars (Numbers, geometric shapes, people, animals, birds, etc.) and name the passengers in each car with a general word. Look carefully and remember who is where, then close your eyes and check that everything is in place. Children must determine who is not in the carriage or someone new has appeared (the game “Runaway Numbers”, “What (who) is missing?”) is played in a similar way.
4. Games for the formation and development of auditory perception, attention and speech development
"Locomotive"
Option No. 1
Goal: To develop the ability to determine the place of a specified sound in words, to practice determining the number of sounds and syllables in words.
Progress of the game:
In this game, you can play out different versions of game situations and use them for individual, subgroup and frontal work with children.
1) The teacher shows the children a train and 9 pictures of animals, explains that a train for animals and birds has arrived. Each animal can only travel in the carriage assigned to it. In the 1st carriage there will be animals whose names contain the sound “s...”, etc.
2) The teacher shows the children a train and 9 pictures and invites the children to go to Sound City. He will bring gifts for the sound “A”. In the 1st carriage you need to load gifts in the name of which the sound “A” is heard at the beginning (corresponding diagrams are placed on the roofs of the carriages), in the 2nd carriage you need to load gifts in the name of which the sound “A” is heard in the middle, in the 3rd carriage you need to load gifts in the name of which the sound “A” is heard last.
Option No. 2
The game is played similarly to option No. 1, only the game task changes: it is necessary to select pictures with a given number of syllables (sounds) (in the 1st car - one-syllable words, in the 2nd car - with two syllables, etc.)
Train and carriages
The game, which reinforces counting skills, is intended for preschoolers aged 4–6 years.
The teacher places images of numbers from 1 to 10 in the carriage cells, then asks the children to attach the carriages to each other in the correct order.
Educational didactic game for preschoolers 5-7 years old “Colored Train”
Educational didactic game for children of senior preschool age “Colored train” with your own hands
Author: Andreeva Vera Andreevna, teacher-speech pathologist of the Municipal budgetary preschool educational institution “Kindergarten No. 5 “Dolphin” of a combined type in the city of Sharypovo, Krasnoyarsk Territory. Description of the material: I offer a didactic game “Colored Train” for children of senior preschool age with a general developmental orientation and children with mental retardation. The game is made of felt. It includes: 1 steam locomotive, 10 carriages of different colors, numbers on circles from 1 to 10. The locomotive and carriages are attached to the wall using Velcro, the numbers are attached to the carriages.
Purpose: The material is addressed to teachers-defectologists working with children with mental retardation, and may also be useful to teachers of general developmental preschool institutions. Goal: to exercise children in knowledge of the number series from 1 to 10, to consolidate children’s knowledge of primary colors and their shades. Objectives: Educational:
1. Exercise children in knowledge of the number series from 1 to 10;
2. Practice the ability to distinguish numbers; 3. Consolidate knowledge of basic colors and shades. Correctional and developmental:
1. Development and correction of logical thinking;
2. Development and correction of speech. Educational:
1. Foster hard work, independence, perseverance.
Game options: You can start the game with a riddle: The brothers got ready for a visit, clung to each other and rushed off on a long journey, only leaving a smoke behind. After the children solve the riddle, the colored trailers are displayed in random order on the wall. Task 1.
The teacher explains that the locomotive will set off on a “distant journey” if the children correctly, in order, place the numbers on the trailers.
Task 2.
The teacher suggests counting the trailers in order, naming only the color. For example: blue, green, yellow, blue, red, etc. Colored cars are swapped several times.
Task 3.
The teacher asks the children to count the cars from a given number to another, naming only the color.
For example: count the trailers from 1 to 6 (blue, green, yellow, blue, red, green), from 3 to 9 (yellow, blue, red, green, orange, blue, red), from 10 to 5 (yellow, red , blue, orange, green, red), from 8 to 2 (blue, orange, green, red, blue, yellow, green); name the color of the first and last trailers. Task 4.
The numbers are mixed up.
The teacher suggests counting the cars in order from 1 to 10, naming only the color.
For example: number 1 is a blue car, number 2 is a yellow car, number 3 is a yellow car, etc. Task 5.
The teacher asks the child what number(s) the car(s) are red ( red carriages numbered 5 and 9), yellow carriage(s) (yellow carriages numbered 1 and 3), etc. When the tasks are completed, you can play with the children and ride on an impromptu train, or sing a song, or play an outdoor game, etc. You can come up with many game options, depending on your goals and your imagination.
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Didactic game "Merry little engine"
This game for preschoolers aged 5–6 years also improves counting skills and develops thinking abilities and spatial orientation.
The teacher asks the children to connect the cars, insert cards with numbers into the cells in the correct order. Students, having completed the task, list the numbers, first in direct order, then in reverse. Next, the teacher calls a number, the children find the corresponding trailer, name the adjacent numbers on the right and left sides.
Didactic game for speech development for preparatory group children
Didactic game “Fun Train” for children of the preparatory group (6-7 years old) on speech development
Objectives: A. For the teacher:
• Didactic: Continue to teach children to identify the initial and final sounds in the words depicted in the pictures and make “chains of words” from them "
• Developmental: Develop phonemic perception, hearing, arbitrariness of visual and auditory attention. • Educational: To develop the ability to exercise self-control, to train children in following the rules of the game. B. For a child:
Win, attach as many carriages with passengers to your train as possible.
Rules: • Organizational: Leader – adult (child), 3 players, venue – at the table.
• Disciplinary: Observe the rules of behavior during the game (do not interfere with each other, answer only after the signal, do not be offended by each other). • Game: The winner is the one who attaches the largest number of carriages with passengers to his train. Game actions :
— The presenter distributes one train and driver (a card with an image of an animal driver) to each player, and keeps the carriages and passengers (small cards with images of animals).
— The presenter shows a small card (passenger), the one with the word that begins with the sound that ends with the first word (image of the driver) presses the bell and explains his choice. (For example: I have a picture with a tiger (the driver is a tiger), in the word tiger the last sound is “r”, in the word lynx the first sound is “r”). — If the player correctly identified the word, then he takes the trailer with the passenger and attaches it to the train, if the player made a mistake, then the trailer with the passenger remains with the leader; — They play until the trailers run out. — After the game is over, all players count the trailers. Everyone names the number of trailers. The one with the largest number of trailers wins, 1st place. And the rest take 2nd and 3rd place in terms of the number of trailers. Attributes : 3 trains, 3 drivers (bull, tiger, elephant), 15 carriages, 15 passengers (crocodile, horse, woodpecker, elk, tit, lynx, pig, hawk, squirrel, stork, rhinoceros, pigeon, hippopotamus, calf, cat ), alarm bell. Result The child won, hitched the most number of carriages; knows how to identify the first and last sound in a word; complies with the rules of the game.
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Animal world
Need a set of images of birds and animals. You can play with these pictures in different ways:
- Distribute the pictures among the carriages in accordance with the categories “Wild Animals”, “Domestic Animals”, “Wild Birds”, “Domestic Birds”.
- Distribute the animals among the carriages. Name the passengers who travel to the Lesnaya and Selsky Dvor stations.
- Place the animals in the carriages and count their number. Name who travels in the first carriage, in the second and subsequent ones. Who sits in a certain carriage, who travels on the right and on the left side of it.
Didactic game for speech development “Fun Train”
Nadezhda Belikova
Didactic game for speech development “Fun Train”
This year, at the city methodological association of secondary groups, it was decided to address the problem of the development of coherent speech in children of the fifth year of life.
According to E.I. Tikheyeva “... Coherent speech reflects the logic of the child’s thinking, his ability to comprehend what he perceives and express it in correct, clear, logical speech . By the way a child knows how to construct his statement, one can judge the level of his speech development ."
Consequently, the leading task is the development of coherent speech . Solving other problems is aimed at improving coherent speech , i.e. it is the level of its formation that acts as the main indicator of the level of general speech development of the child .
This topic is now becoming more and more relevant, as more and more non-speaking children come to the kindergarten. Gadgets are replacing live communication in the family. Bright pictures, moving characters with slurred, distorted speech, often not in their native language, become the child’s constant companions. Young parents themselves are passionate about “shooting games”; they want to chat with friends. But all this communication is virtual. It seems that they are both at home and with the child, but far from him, each in their own world.
Patterns of verbal communication disappear from a child’s life. After all, first of all, the child reacts to the voice of the mother, a loved one, this is an example to follow. What should I imitate? Monosyllabic phrases, slang expressions? Hence the paucity of speech , and consequently a decrease in the child’s intelligence.
Therefore, first of all, we need to “talk” to the child. L. S. Vygotsky wrote: “In mastering speech, the child goes from part to whole: from a word to a combination of two or three words, then to a simple phrase, even later to complex sentences... The final stage is coherent speech, consisting of a series detailed proposals ." And games help us with this. We can find a lot of games for speech development
I want to present my game, which I called “ Fun Train ”
This is a multifunctional game that can be used from the 2nd junior group until graduation. It all depends on what to fill it with. From the names of objects to the composition of words.
Game objectives:
To form in children methods of mental action (analysis, synthesis, comparison, generalization, classification, analogy)
To form learning motivation focused on satisfying cognitive interests.
To develop in preschoolers speech , the ability to express and justify their judgments.
Cultivate interest in educational activities and the learning process in general.
Didactic game " Fun Train "
includes:
Cards with the image of a steam locomotive with two carriages in blue and yellow colors, 6 pieces; there is one window in the locomotive and two in each carriage, equipped with Velcro
;
Sets of colored cards according to the size of the car windows, also equipped with Velcro
. The cards are selected according to thematic blocks in accordance with the program.
Sets of cards are replenished as the program material is mastered.
Options for using the game:
What's extra?
Ordinal and quantitative counting, composing problems for comparison and equalization of sets.
Mastering prepositions: in; from; behind; before.
Summarizing words.
Who's on the train ? (Name the cubs; name the family members; whose family is this, etc.)
Who will get off at station "K"
(
“K”
– animal habitat: forest – wild animals; farm – domestic animals; Africa – inhabitants of hot countries, etc.)
What does the train ? (Cargo – furniture, tree seedlings, food, etc.)
Compilation of stories (Why the Elephant Looks Back, travel tales (Where the Lion is taking the animals)
etc.
Further, as your imagination dictates.
I offer a presentation of the game.
Musical and didactic game "Locomotive"
The game develops a sense of rhythm and an ear for music. It should be held in the music room. You need to prepare images of different musical instruments and insert them into the cells of the trailers.
Children take turns approaching the train, pulling out a picture from the box, and naming the instrument shown. Next, the child approaches the table with musical instruments laid out, takes the one that matches the picture, and tries to play it. It is important that the tools used are appropriate to the age-related abilities of preschoolers. These can be musical spoons, a triangle, a drum, a bell.
Didactic game “Locomotive and carriages” for young children
Tatiana Kasatkina
Didactic game “Locomotive and carriages” for young children
Didactic game
«Train and carriages»
early age
1. didactic:
-encourage children to select objects by color;
- develop the ability to distinguish and name primary colors.
— expand your vocabulary with the names of primary colors, objects and actions with them;
- develop imaginative thinking, visual and color perception, voluntary attention.
- make children want to help others and rejoice in their success.
- the game is carried out in the form of joint activity between the teacher and the child.
- use didactic material .
- help the engine assemble its trailers ; those who managed it will clap for themselves.
GAME ACTIONS Teacher:
1. The train's carriages have scattered , we need to help collect them.
2. What color is the train ? We need to find trailers of the same color .
3. What does the train do ? How does he drive?
4. Clap for yourself.
Match the trailers to the locomotive using the application method ; by memory.
Game attributes: 8 train of different colors and 16 multi-colored trailers .
Children recognize and name primary colors, are able to select objects by color, and answer the questions which? What is he doing? They are happy with their results.
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What shape?
The game teaches the skill of relating objects to geometric shapes. The teacher lays out pictures depicting various household objects and asks the students to look at them carefully. Objects shaped like a circle should be placed in the cell of the first car, square-shaped objects should be placed in the second car, triangle-shaped objects should be placed in the third car, and rectangular objects should be placed in the cell of the fourth car.
Sort by color
The game is intended for preschoolers 3–4 years old. The teacher shows an image of an object painted in a certain predominant color. The player’s task is to place the picture in a cell of a carriage painted in the same color.
Brother sounds
For a game that teaches sound differentiation, only two cars are needed. The game task is to find among the laid out images objects whose pronunciation produces sibling sounds: hard and soft. These pictures need to be distributed among neighboring trailers. For example, the phonemes [p] and [p']: the child puts the picture “fish” in the first carriage, and “chicken” in the second.
Where is the sound in the word?
The game uses 3 carriages. In the first you need to put pictures that depict objects with a given sound in the first syllable, in the second - objects with a sound in the second syllable, in the third - with a sound in the last syllable. The player selects a picture, clearly names the depicted object, and determines the location of the picture. For example, the sound “s”: the player puts a “dog” in the first carriage, “dishes” in the second, and “wheel” in the third.